

Absolutely! And did you notice the canynes actually have different features based on which element they are! I love seeing little details like that.
World’s biggest Monster Hunter fan


Absolutely! And did you notice the canynes actually have different features based on which element they are! I love seeing little details like that.


Monster Hunter Stories 3 just released and it’s insanely good. As usual it’s way too expensive as all AAA games are now, but I’m a sucker for Monster Hunter so I was going to pay no matter what. It’s a lot more open than the previous games, which makes it feel a lot more interesting and the new gameplay sytems really play into that in a good way. It’s also a lot of fun as a Monster Hunter fan seeing all the monsters they chose for the game. Some of their picks are very surprising!
I also picked up Dragon Quest Builders as it was recently on sale and I need to satisfy my extremely intense desire for Pokopia while not supporting Nintendo. I played through the second game a long time ago but I never played the first one until now. It’s fun but you can definitely feel that this was their first attempt at this kind of thing. I’ll probably replay the second game when I’m done with this one.


When I had this problem in the past it was actually other addons causing the problem. Do you have any other addons? If so, try disabling all your addons (except ublock) and checking if the problem is gone. If so then you can re-enable them one by one until you find the offender. For me it was actually an addon which shouldn’t have affected YouTube or ads at all which was causing the problem.
If that doesn’t work or you don’t have any other addons, try going into the ublock settings (click the icon in your taskbar and then click the gears) and click restore to default settings at the bottom. If that still doesn’t work then you might have to seek help elsewhere (the official support page is r/ublockorigin if you’re okay with using reddit)


That’s certainly an interesting take. I loved the first game but DS2 blows it out of the water. It’s pretty much a direct improvement in almost every way in my opinion. The only downgrade I think is the difficulty, but death stranding 1 had abysmal combat so I can easily forgive the game becoming easier while also becoming more fun.


Oh dang, the tested video made it sound like they were making it. Good to know, and honestly even better that they’re supporting a preexisting project!


Even better: they’re developing a new translation layer in the style of proton for x86 to ARM called FEX, so theoretically most x86 games will run on the frame. Naturally it’s also compatible with proton so you can go windows game -> x86 linux -> ARM Linux. We’ll have to see how that runs but it’s certainly exciting to think about.
Many times, but the one that got me more than any other game really surprised me: Insomniac’s Spiderman 2. Specifically the pidgeon side quest. I don’t think I’ve ever had another experience where I actually had to put the controller down for 5 minutes to stop sobbing. it was just… so beautiful but so heartbreaking…
It’s not even the saddest scene in any video game I’ve played, but I think something about swinging around, beating up bad guys, and then suddenly getting hit with this deeply personal and very real scene broke me. I strongly recommend this game if you have a ps5.


Going by favourite as “Left the most lasting impression on me” it would have to be:
Monster Hunter World
Crosscode
Outer Wilds


crosscode mentioned, hell yeah!
Used to be I never cried at anything. Ever. Then I started watching the saddest shows I could find specifically for the purpose of making me cry because I figured that wasn’t healthy. Now I’m a total crybaby and I gotta admit, I’m happier for it.
I used to be a massive weeb so most of my sad moments are from anime, but if you really want to bawl your eyes out, Violet Evergarden and A Silent Voice are my two go to picks for when I want to absolutely destroy myself.


massively overpowered is the name of the website lol


I’ve had a nebula subscription for a couple years, and honestly I don’t think the lifetime subscription is worth it. If you can find a deal on a year plan it’s crazy cheap, and I don’t think nebula is big enough to be certain it’ll still be relevant by the time a lifetime plan would pay itself off. Maybe if it got more popular, but its place as a more specialized type of video platform, and especially a subscription based one, makes me a bit doubtful that it’ll grow significantly any time soon.


Recently started up a new terraria world, this time I’m doing the eternity mode from the Fargo’s Souls mod. It’s damn hard…


As others have said, the old monster hunter games are best played as a turn based battle. Take the fights slow. Stay safe and watch exactly what the monster does. Only go in for an attack when you know it’s safe. You might time out on a few monsters the first time, but every hunt you will get faster, as you figure out both the monster and your own moveset. The caveat though is you need to make sure you’re paying attention! Just going by feel will get you wrecked and you won’t learn anything doing it. Always be watching and analyzing. You can spend 10 hours throwing yourself at the monster and get 10% better, or you can spend 1 hour learning the monster and get 50% better.
Another thing to be aware of is that these games are capital S Slow. Fights are going to take forever, and that’s only going to get worse when you get into the guild quests, which are intended to be played with 4 person parties. Singleplayer health scaling was not added until World. If you’ve been wailing on a monster and it’s just not going down, don’t get discouraged. As long as you’re doing damage and not getting hit, you’ve got 50 whole minutes to kill the monster. You’ll get it eventually, I promise. Just keep at it and at some point you’ll break through, and the thrill of having conquered what once seemed so impossible will bring you a rush like no other! Good luck, and happy hunting.


When you’re taking Lou to the incinerator
You’re right at the end, there’s no more bosses. It’s just a bit of hiking and then a bunch of cutscenes. Then you’re in the epilogue and time rewinds so you can keep playing. Might be a bit of a weird place to start playing again though, as you just boot up the game after so many years just to watch a cutscene or two and then credits roll lol.
When Deadman takes the baby to recalibrate it
As you can probably guess by the chapter numbers, you are nowhere near the end of the game, sorry. There IS a bossfight, but you only have to do the first section alone, then you reunite and do the actual main fight together.


Definitely set some time aside to do the final segment. I’m not sure exactly where you are before the end segment, but assuming you’re right before edge knot city you’ve probably got about 4-5 hours left for the main story, if you take your time with it. There’s probably like an hour or two of cutscenes there though and you can absolutely rush the gameplay sections so if you really don’t care about the story you can probably shave that down to under 2 hours. It’s still a commitment though that’s for sure.


I 100% agree. Games are about what’s fun, and that differs for everybody. Difficulty selection exists for a reason. My mom LOVES the playstation first party games (god of war, horizon, etc) but she always plays them on story mode. It’s not because she can’t handle any higher difficulties (she’s been gaming since before I was born), she simply doesn’t care about the challenge and just wants to experience the story.
Games are for us to enjoy, and short of cheating in a multiplayer game I don’t really think there’s a wrong way to enjoy them. Opening up more avenues for more people to enjoy them is just a net positive in my opinion.


As a diehard(man) Death Stranding fan, I gotta say the boss fights were easily the worst part of the game. I always turn the difficulty up to maximum when I’m doing a new playthrough because the game just feels more impactful and fun when there’s an actual sense of danger, but it goes straight down to easy mode whenever a boss comes out cause I am not dealing with that lol
While I’ll definitely be doing the bossfights the first time around in DS2 this feature will probably save my future playthroughs. It’s just always nice to see more options for letting players engage with the game in the ways they want to.
It’s hilarious that you say that because I literally just finished 100%ing Control the other day haha! I found it to be the perfect game for stopping and staring because of all the thought put into everything, and how many cool little details and experiences you can have by taking things slowly! I do 100% agree with you though, I wish they were way less aggressive with the enemies spawning. Thankfully when you get tired of it you can just turn on god mode and blast through them, but it’s certainly not an ideal solution.
Unfortunately, it’s an intentional design choice. You can see it in many, many other games too. Fact of the matter is, most players need constant stimulation or they drop off quick, so game designers specifically design their games so you never go without a new event for more than 5 minutes. You can see it especially well in games like Tears of the Kingdom, another game I love that has a godawful encounter system where you can’t go five steps without another enemy ambushing you!
It’s sadly something you aren’t going to escape from as long as you’re playing big budget games, which is doubly sad because big budget game worlds are usually extra fun to explore because they can afford to really flesh out their worlds! That’s why I appreciate games like Monster Hunter (specifically World and Wilds) which solve the issue by giving you those constanr encounters (back to back quests, running into monsters constantly out in the maps) but make it incredibly easy to just not engage and completely ignore them (most monsters not being instantly aggressive, ghillie mantle and skills that make monsters ignore you completely). This at least gives me hope that we can compromise between the stimulation bombardment and the tranquil admiration.
I just found out literally with this post lmao