Migrated over from Hazzard@lemm.ee

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Joined 4 months ago
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Cake day: June 28th, 2025

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  • Only thing I’ve been running personally has been Reno DX, to add HDR while not departing from the original look. Nice to cleanup all the colour banding on the dynamic lights in dark areas, such as the constant spotlight on Hornet. And yes, it works just fine through Proton, although I had to install it with a prepped zip file from some Reddit thread.

    Here’s my last judge fight if you want to see the results (note that YT only offers HDR output on HDR compatible displays).


  • Interesting stuff. Yeah, can confirm I’ve not had any experiences like that in my 6-ish months with it, despite screwing around with nearly everything under the sun: emulators, modding games, hosting services, third party launchers, etc, but I guess it shouldn’t be a huge surprise that it hasn’t always been that rock solid.

    My only real issue so far has been that Steam isn’t quite wayland-ready, and I’m insistent on tinkering with HDR gaming and therefore run into issues with Steam Input or Steam Overlay.



  • Haha, perfectly valid, thanks for the clarification!

    Edit: Just realizing who you are here, and wanted to express my gratitude! Bazzite has been the thing that finally allowed me to feel comfortable ditching Windows on a gaming living room PC, with all my finicky requirements for HDR and a clean controller-driven experience, and it’s been a fantastic decision.




  • Very cool! I’ve only just recently gotten to experience the joys of AV1 for my own game recordings (Linux is way ahead of Windows here), and dang is it nice. 10 minute flashback recordings of 4K HDR@60 for only 2.5GB, and the results look fantastic. Can just drag and drop it over to YouTube as well, it’s fully supported over there.

    Glad to see things moving, I’ll be eager to check this out in a few years once it has wider support!


  • I doubt this’ll be well received, but I actually don’t think Silksong should be used to set price expectations. Hollow Knight made a shocking amount of money, massive sales were guaranteed, and the tiny dev team has enough money to pretty much vibe and make cool stuff forever.

    Please don’t compare other indie game prices to this, when those games can’t guarantee their financial security, or massive sales number to turn a profit regardless of price.

    Also, unrelated, but reading through the Bloomberg interview, and knowing what they charged for HK, 20$ is actually exactly what I assumed Silksong would cost well before it was announced, the shock for that kinda caught me off guard.



  • Yeah, legitimate 8K use cases are ridiculously niche, and I mean… really only have value if you’re talking about an utterly massive display, probably around 90 inches or larger, and even then in a pretty small room.

    The best use cases I can think of are for games where you’re already using DLSS, and can just upscale from the same source resolution to 8K rather than 4K? Maybe something like an advanced CRT filter that can better emulate a real CRT with more resolution to work with, where a pixel art game leaves you with lots of headroom for that effect? Maybe there’s value in something like an emulated split screen game, to effectively give 4 players their own 4K TV in an N64 game or something?

    But uh… yeah, all use cases that are far from the average consumer. Most people I talk to don’t even really appreciate 1080p->4K, and 4X-ing your resolution again is a massive processing power ask in a world where you can’t just… throw together multiple GPUs in SLI or something. Even if money is no object, 8K in mainline gaming will require some ugly tradeoffs for the next several years, and probably even forever if devs keep pushing visuals and targeting upscaled 4K 30/60 on the latest consoles.


  • I’m down for uh… one tiny part of this. I certainly think we could do to make games smaller, I’m sick of massive open worlds and colossal play times, which seem like an astounding amount of developer time to make swathes of stuff that ends up so soulless that I don’t want to play it.

    More focus on fundamentals, shorter, more meaningful campaigns with well executed gameplay and ideas would be wonderful, because we’re rapidly finding the limits of every studio on earth trying to make the “forever” game. Players only have so much time.

    The best recent example I have is Mario Kart World. It’s a marvellous game, wall and rail grinding are amazing, the tracks are some of the best in the franchise, it’s fantastic. But you can tell a massive amount of effort and years went into the open world, which uh… actively makes the game worse? Free roam is fun for an hour or so, but I have no idea why I’d want to do it with friends, and the game shoves its 200+ “intermission” tracks down your throat constantly. Time trials are the best mode in the game, because it’s the only real way to consistently play the excellent tracks enough to actually unpack and learn the shortcuts and tricks that are afforded by the game’s deep new mechanics. I feel bad that the team wasted so much time on something the community begs for better ways to avoid.


  • Hazzard@lemmy.ziptoToday I Learned@lemmy.world*Permanently Deleted*
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    2 months ago

    Honestly, I’m a bit relieved that OpenAI is at least trying to intervene here. When I heard they backtracked and re-released 4o, alarm bells went off for me that they were going to give in and just rake in profit off this type of dangerous AI addiction. Sounds like at least some of that original non-profit “managing the future of AI” concern is still there, if obviously far less than I’d like.


  • Honestly, the delays have increased my hype more than decreased it. I’m not one to obsess over a release, I’ve played other things and enjoyed them in the interim, so I really have no resentment for the long dev cycle.

    Lately my habits have been to try to avoid games for a couple months to let them get polished up anyway (I recently regretted picking up DOOM TDA at launch after they reworked combat across the whole game, and that would’ve been a better first playthrough experience). Team Cherry is a team I know can use time well like that, in fact, HK did get broad balance overhauls before I discovered it. They also added an astounding amount of well integrated post-launch content, so I’m excited to see just how much they’ve managed to create and polish Silksong with all this time, and will feel comfortable playing at or close to launch now due to these delays.


  • Mhm, fair point. Although… I would say the steam deck’s popularity and proof of viability as a gaming device is doing an immense amount of work on its own. I built a gaming PC ~2 years ago, and even as a long time developer and someone comfortable with a UNIX terminal I opted to get a copy of Windows for gaming, and had to awkwardly get to grips with it and find tools to get it playing the way I wanted.

    It’s only ~1 month ago that the prevalence and maturity of the steam deck (combined with Windows recall re-emerging🤮) finally had me at ease enough to give Bazzite a shot, and since jumping myself and expressing how happy I am with it, 2 of my long term “on the fence” friends have asked me questions and are starting to try Linux themselves.

    Larger Linux market share, regardless of how it gets there, gives broad confidence in Linux, and also pushes developers and Steam itself to maintain Linux support and tools like Proton, which reinforces the cycle, even if it doesn’t help us “kill Windows” for as long as users don’t understand how to install it.


  • Bit of an odd answer, but for me (and my wife), the last piece of the puzzle was really budgeting. The invisible, constant financial stress is a lot, and adds to that feeling of “pretending” when you’re not even sure if buying groceries will cause a bill to bounce, let alone hanging out with friends who always seem to comfortably have the money to do whatever it is you’re doing.

    It’s been several years now (early 30s, started budgeting in late 20s), it took us a while to figure it out and progress was slow, but I can “see the line” now, towards retirement, towards home ownership, we have no more credit card debt (just student loans left, which we’re working on), and we budget “fun money” that I save up to make big purchases like a 7900XTX without any guilt or credit.

    We’re also having our first kid soon, and at least financially, I’m not stressed about it at all, which would’ve been impossible in our twenties. Getting our financials in hand and headed in the right direction has just done massive work in helping me feel like I know what I’m doing, and that our life is actually getting better rather than stuck in place.


  • I’ll give two answers to this question, from the perspective of a Christian reading the Old Testament/Torah.

    Wouldn’t it be effective to convince followers of a religion if a religion could accurately predict a scientific phenomenon before its followers have the means of discovering it?

    This is interpretative, but if there is a God, he seems big on free will. Why give humanity the option to sin in the garden at all? Why not just reveal himself in the sky each morning? Why even bother creating a universe that can be explained without him? There’s an abundance of easy ways God could make himself irrefutable, and yet in the Bible he makes us “in His image”, and offers us choices like that tree in the garden.

    Furthermore, why even create us to sin in the first place? My interpretation of the Torah is that God is big on relationship, and that free will is a key part of that. Just like a human relationship based on a love potion is kinda creepy, and a pale imitation of something real, it seems like God doesn’t want to be irrefutable.

    I think that’s the more relevant answer to your question, but I’ll also give the only example that comes to mind of the Bible seemingly imparting “scientific knowledge”, which is to look at the laws around “cleanliness”. Someone else already mentioned some “unclean” animals, but if you read more, they pretty consistently seem like good advice around bacteria. Some examples of times you need to “purify” (essentially take a bath) that seem like common sense now:

    • being around dead bodies
    • touching blood that’s not yours
    • having your period
    • etc.

    Reading this as a modern person aware of germs, many of these “laws” seem like they would have kept the death rate of faithful Jews a lot lower than their neighbours in that day.


  • Ugh, this is what our legacy product has. Microservices that literally cannot be scaled, because they rely on internal state, and are also all deployed on the same machine.

    Trying to do things like just updating python versions is a nightmare, because you have to do all the work 4 or 5 times.

    Want to implement a linter? Hope you want to do it several times. And all for zero microservice benefits. I hate it.