• blackbelt352@ttrpg.network
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    1 day ago

    In my experience when I’ve been playing any system for a long time and my players say “hey do something different” they are almost always looking for something very different from what we are all playing. I’ve spent the most amount of time playing Mage the Ascension in my rpg career, eventually my current group was hey Mage is getting a bit stale, let’s do another game. So we did some Vampire the Masquerade, and it was too close in flavor to Mage. So we started playing some Pathfinder and that was the breath of fresh air we were looking for. Eventually we did switch back to mage, but one of my players decided to run their own campaign set in Star Wars which was a ton of fun.

    So forgive me for using my own experience of when my players have asked to play something different my understanding is they are looking for something more drastic that going from one Tolkien inspired fantasy game to another Tolkien inspired fantasy game or from one modern Gothic punk game with magic to another modern Gothic punk game with fangs.

    • TowardsTheFuture@lemmy.zip
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      1 day ago

      I understand, I’d say moving from world of darkness’s most powerful book to its 2nd most powerful book isn’t that large of a difference, maaaybe geist or idk I haven’t tried mummy or any of those they could play different but eh.

      DCC felt very much like a rules lite, low power, riskier game, which still makes it very different from standard DND/Pathfinder so it just felt rude to completely dismiss it. Sure it’s the same setting but if it gets people to try something and they like it and want to branch out into other rules light stuff that’s cool? Again mostly coming from my experience of everyone is comfortable with generic fantasy Tolkien so they’re more willing to try it than say, Mork Borg. So I understand most public places more focused on that, and once people wanna break out and try weirder things with their groups they can.