- cross-posted to:
- games@lemmy.world
- gaming@beehaw.org
- cross-posted to:
- games@lemmy.world
- gaming@beehaw.org
Play demos of upcoming games for the next seven days, October 9th - October 16th.
Play demos of upcoming games for the next seven days, October 9th - October 16th.
So far, I only checked out the demo for Deep Rock Galactic: Survivor, A Vampire Survivors-like.
My first few runs were a bit boring, but you unlock more items to find on your runs, which can spice things up in the future. I beat the first stage twice, and the second time it was a complete breeze and I just mowed through the enemies.
The game is somewhat similar to Brotato, it’s wave based, although the waves are longer than in Brotato and in my runs I only had to do five, no idea if it increases on higher difficulties.
Like you’d expect in a DRG game, you won’t just kill the bugs, but also mine Gold, Nitra, whatever else. In between rounds you can buy upgrades with Nitra and Gold, and between runs you can spend the other resources for permanent upgrades.
I look forward to the Early Access release, and if it’s in the same ballpark as many other Survivors games, so about 5€, I’ll probably immediately buy it.
This one actually seemed interesting to me. I’m a sucker for mining as part of the loop of it’s done well.
It gave me “invalid platform error” on steam deck though.
The mining itself is pretty simplistic, you just run into the minerals and auto-mine. It still adds a bit more variety to the game, since it’s not just collecting XP to level. You also get some secondary objectives, like collect X flowers, mushrooms or Morkite.
For me the game works on the Deck, but the launch videos are broken. I just get some kind of test pattern and after 5 seconds it loads me into the main menu.
Eh, maybe it won’t work for me. The benefit of a demo, in theory.
It straight up wouldn’t download. Maybe I’ll try again later.
Yep, I really enjoyed DRG:S, brings a bit of new mechanics to the “survivore genre” and the upgrades are pretty cool.