Smaller studios would've taken the biggest hits from Unity's Runtime Fee policy, and also helped it retaliate against would-be merger partner AppLovin.
I’m sorry, but Unity is just not a viable entity. They have consistently lost money since 2004, and in 2022 reported nearly 1 billion in net losses. Just close it down!
I’m sorry, but Unity is just not a viable entity. They have consistently lost money since 2004, and in 2022 reported nearly 1 billion in net losses. Just close it down!