Hey folks,
remember the post that was made a few months ago about an infinite canvas/scrollable WM? Here we have the stable release of a (onedirectional) scrollable one inspired by gnome’s PaperWM.
Aaaand… …it’s written in Rust!
Hey folks,
remember the post that was made a few months ago about an infinite canvas/scrollable WM? Here we have the stable release of a (onedirectional) scrollable one inspired by gnome’s PaperWM.
Aaaand… …it’s written in Rust!
Excuse the jank arse gif
https://i.imgur.com/j6OyRvl.gif
But this is what I mean. It can still show the same amount of screen space as scrolling horizontally so there’s no difference between the two options there, but it feels more natural to go up/down compared to left/right to access different content/windows.
I can see what you mean, and I get your argument, but personally I still feel that horizontal scrolling suits this kind of desktop navigation better.
That’s just an image gallery. Applications can feel much different. There’s a reason left-right tiling/snapping is much more popular than up-downs. You’d have to scroll down considerably more to grasp the content.
The only difference I can see is that you might have for example four windows 1, 2, 3, 4, all taking half of the screen. On a compositor like Niri, you can scroll so that you can see windows 1 and 2, or 2 and 3, or 3 and 4. On vertically scrolling one, you can see 1 and 2 or 3 and 4 if I understand it correctly. This is much more noticeable if you work with many smaller windows, just like on the screenshots from the article and repo’s readme. I usually use only one or two windows per virtual desktop, so what you suggest would be more practical for me. But I use only notebook, and I can imagine using Niri on some hi-res ultrawide monitor.