The Apple Vision Pro is supposed to be the start of a new spatial computing revolution. After several days of testing, it’s clear that it’s the best headset ever made — which is the problem.

  • nova_ad_vitum@lemmy.ca
    link
    fedilink
    English
    arrow-up
    14
    ·
    edit-2
    9 months ago

    The Vision Pro is the best example of video passthrough and hand/eye tracking that has ever been produced, but they’re also insufficient for it to be a seamless experience.

    This isn’t really the problem, I think. MKBHD touched on this but this system doesn’t seem to have a killer app. There’s a bunch of stuff you can do with it, but which of those things can be done better than just using a computer?

    Gaming is the big one but apple doesn’t care about that so what else is there? It would be good for virtual walkthroughs of a home you’re considering buying. Or at an architects office to show off the experience of a new building. But…cheaper VR headsets can already do all of that.

    So what actually task can this do better than anything else?

    • T156@lemmy.world
      link
      fedilink
      English
      arrow-up
      1
      ·
      9 months ago

      This isn’t really the problem, I think. MKBHD touched on this but this system doesn’t seem to have a killer app. There’s a bunch of stuff you can do with it, but which of those things can be done better than just using a computer?

      It doesn’t lean into the VR aspect very much either. You can’t just use it by flapping your hands about like you’re Iron Man.

      Other than that, it just acts like a virtual screen. Neat, but not particularly different from a regular screen in usage, other than the ability to resize at will, which people don’t generally do that often on their computers.