Welcome to the Vision Pro, Apple’s most complex piece of hardware yet. So complicated that we’ll need more than one teardown to tackle it. First up: Those creepy eyes.
But that’s what Apple is trying to change. They don’t call it a VR headset. They don’t even use the phrase “virtual reality” because they don’t want people thinking of it as a VR headset.
Their goal is to get people used to wearing a headset to do normal “real” world things. They want it to be AR, not VR. It’s like getting people used to a touchscreen, or not having a headphone jack, or a big-ass notch in the screen.
Their long-term goal is likely glasses that can do the same things as this headset, but with transparent screens, so that they don’t need the outer display. And then it won’t be VR-first, it’ll be AR-first.
But that’s what Apple is trying to change. They don’t call it a VR headset. They don’t even use the phrase “virtual reality” because they don’t want people thinking of it as a VR headset.
Their goal is to get people used to wearing a headset to do normal “real” world things. They want it to be AR, not VR. It’s like getting people used to a touchscreen, or not having a headphone jack, or a big-ass notch in the screen.
Their long-term goal is likely glasses that can do the same things as this headset, but with transparent screens, so that they don’t need the outer display. And then it won’t be VR-first, it’ll be AR-first.
Already there