If we’re going for realism, drinking a potion should take 2 full rounds and draw opportunity attacks in both.
Also, hitpoints wouldn’t go up with levels and casters would be limited to cantrips that each require a bag full of components and have no effect if you disbelieve them.
If we’re going for realism, drinking a potion should take 2 full rounds and draw opportunity attacks in both.
Also, hitpoints wouldn’t go up with levels and casters would be limited to cantrips that each require a bag full of components and have no effect if you disbelieve them.
And the potion wouldn’t heal anything, it would only give you a bonus to natural healing during rests.