My wife and I started talking about this after she had to help an old lady at the DMV figure out how to use her iPhone to scan a QR code. We’re in our early 40s.

  • entropicdrift@lemmy.sdf.org
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    1 year ago

    Regarding your dismissal of AR glasses:

    You could’ve argued that the iPhone was just a fluffed up Palm Pilot or Windows CE device, but with a more limited Apple OS. Doesn’t make it less of a big deal, in terms of technological turning points.

    Just because a device is merely an iteration on what’s come before doesn’t mean it isn’t popularizing a novel computing paradigm.

    With respect to VR, if you think the display tech is all there is to it, you must’ve not been following VR since the Oculus DK2 (or perhaps you’ve only tried gen-1 PSVR?). The tracking and motion controls are insanely good. Playing a game with a controller or keyboard+mouse is nothing at all like swinging a sword or aiming a gun with your own body. Even exploration games like Myst feel completely different.

    • With respect to VR, if you think the display tech is all there is to it, you must’ve not been following VR since the Oculus DK2 (or perhaps you’ve only tried gen-1 PSVR?). The tracking and motion controls are insanely good. Playing a game with a controller or keyboard+mouse is nothing at all like swinging a sword or aiming a gun with your own body. Even exploration games like Myst feel completely different.

      This is all great but there’s nothing about AR/VR that poses as a barrier for entry for the new users the same way computers or mobiles posed a challenge.

      Computers and mobiles demanded you to explore and understand the technology if you wanted to interact with it.

      Now we’re in era of ease of access where everything is just a click away.

      Honestly, if our generation is going to struggle with a technology then it is not going to be any tech available today.