jwr1@kbin.earth to Technology@lemmy.world · 3 months agoWhy we don't have 128-bit CPUswww.xda-developers.comexternal-linkmessage-square122fedilinkarrow-up1292arrow-down117
arrow-up1275arrow-down1external-linkWhy we don't have 128-bit CPUswww.xda-developers.comjwr1@kbin.earth to Technology@lemmy.world · 3 months agomessage-square122fedilink
minus-squareDAMunzy@lemmy.dbzer0.comlinkfedilinkEnglisharrow-up5·3 months agoWas that a marketing thing? Because the SH-4 was only 32-bit AFAIK.
minus-squaremagic_lobster_party@kbin.runlinkfedilinkarrow-up3·edit-23 months agoOnly thing I can find is that it has 128-bit graphics-oriented floating-point unit delivering 1.4 GFLOPS. Probably only for marketing reasons. Everyone was desperate not to be worse than N64.
Was that a marketing thing? Because the SH-4 was only 32-bit AFAIK.
Only thing I can find is that it has 128-bit graphics-oriented floating-point unit delivering 1.4 GFLOPS.
Probably only for marketing reasons. Everyone was desperate not to be worse than N64.
Yes.