This really does not sound healthy. The game is released, for a certain amount of money. If people don’t like what they get for their money, they simply should not buy it.

But by now gamers have been so trained to expect to endless content treadmills and all their ilk like mtx and battle passes that publishers/developers get egged on if they don’t work on their game 24/7 and forever.

  • chronicledmonocle@lemmy.world
    link
    fedilink
    English
    arrow-up
    28
    arrow-down
    3
    ·
    1 month ago

    Game Publishers: complains about how users expect endless content

    Also Game Publishers: Mostly pushes for live service games and Free-to-Play

    surprisedpikachu.gif

    • ObsidianZed@lemmy.world
      link
      fedilink
      English
      arrow-up
      15
      arrow-down
      1
      ·
      1 month ago

      Alternatively

      Game Publishers: Release unfinished game that gets horrid backlash until they work overtime to patch it to a slightly more playable hell, get caught in an update loop, game inadvertantly becomes live service.

      Sometimes, it works out (No Man’s Sky)

    • pyre@lemmy.world
      link
      fedilink
      English
      arrow-up
      7
      ·
      1 month ago

      is Manor Lords live service? seems like they’re arguing against the notion that every game must be live service.