• p5yk0t1km1r4ge@lemmy.world
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    15 minutes ago

    Fuck nintendo. I really hope this blows up in their face like their stupid fucking “King Kong is dk” lawsuit. Fucking bullies. The irony that they blatantly stole the designs of pokemon from dragon quest but are butthurt at palworld for pAtEnT vIoLaTiOn is gross. So glad I just pirate their shit.

  • tee9000@lemmy.world
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    7 hours ago

    Copyright is bullshit! Fuck nintendo!

    Scrolls to ai related lemmy post*

    Copyright is sacred! Fuck openai!

    • Schmoo@slrpnk.net
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      3 hours ago

      At the root of this cognitive dissonance is who benefits and who doesn’t. Copyright law is selectively applied in a way that protects the powerful and exploits the powerless. In a capitalist economy copyright is meant to protect people’s livelihoods by ensuring they are compensated for their labor, but due to the power imbalance inherent to capitalism it is instead used only to protect the interests of capital. The fact that AI companies are granted full impunity to violate the copyright of millions is evidence that copyright law is ineffective at the task for which it was purportedly created.

  • TriflingToad@lemmy.world
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    9 hours ago

    why is Nintendo going after pokemon with guns and not that one game that popped up on the steam home page (I disabled NSFW tags) that’s literally just 2d Pokemon but if you beat the trainer you fuck them.

  • GaMEChld@lemmy.world
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    1 day ago

    Congrats Nintendo, I’m done with you. SNES, Gameboy, N64, GameCube, Wii, Switch, and now done for good. Cantankerous old dinosaur of a company that has lost touch with the world.

  • NocturnalMorning@lemmy.world
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    1 day ago

    Anybody who’s played palworld knows the game is nothing like pokemon. What’s next, are they going to claim they are the only company who can make games with 4 legged animals?

    • Caveman@lemmy.world
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      2 hours ago

      Nintendo is making a case that the use of capsules to capture and carry creatures is their IP.

    • Juniper (she/her) 🫐@lemmy.dbzer0.com
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      1 day ago

      They said patent violations, not copyright, so it is about some sort of mechanic or system and not the pals or any specific designs. I’m guessing the thrown ball capture system, since it seems no other developers have published anything using that specifically.

      • RogueAozame@programming.dev
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        20 hours ago

        They shouldnt be able to sue for that cause a patent only lasts for 20 years in Japan. I saw some guesses that there might be a patent for one of their legends games that they are suing for.

      • Couldbealeotard@lemmy.world
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        19 hours ago

        World of Final Fantasy is as close to a Pokemon rip off as you can get, and they didn’t get sued.

        Edit. And now I think about it, the mobile game of Rick and Morty was very much a reskin of Pokemon.

    • PunchingWood@lemmy.world
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      19 hours ago

      I played it and I felt like it borrowed a lot of elements from Pokemon. It wasn’t Pokemon, but you can’t deny it took like 90% of their inspiration from Pokemon and then added guns to it.

      • towerful@programming.dev
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        13 hours ago

        That’s like any FPS game ripping off any other FPS game.
        Fight, capture, tame, train, breed animals.
        Base building, research tree, enemy raids.
        Exploration, resource gathering, survival.

        I don’t think Nintendo has a monopoly on enslaving animals.

        I know what you mean, tho. It’s always described as “Pokémon with guns and 3xE gameplay”.
        But does Nintendo actually have a case that will hold up in courts?
        Pocketpair seems confident they can defend against it. So either they have done their research and are up for a fight. Or they (think they) are calling Nintendo’s bluff.
        But Nintendo has a whole pack of lawyers.

        Unfortunately there are no details on what the patents being infringemed upon are, just that they relate to “Pocket Monster”.

        • PunchingWood@lemmy.world
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          13 hours ago

          I don’t believe Nintendo will hold up in court.

          But it’s the combination of it all, aside from guns and concentration camp levels of slavery, that make it look like they straight up copied ideas from Pokemon.

          It’s true Nintendo doesn’t hold the specific style or gameplay mechanics, and that’s where I think they’ll fail to win a case, but just saying it’s just so blatantly obvious where the inspiration comes from.

    • Nuke_the_whales@lemmy.world
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      21 hours ago

      I don’t understand. Everyone, literally EVERYONE was calling this game pokemon with guns when it released, so why are people mad that the makers of pokemon are suing? We all saw it from the start

      • chatokun@lemmy.dbzer0.com
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        9 hours ago

        Lots of games are also called Roguelike. Based off a game called Rogue. The makers of Rogue do not get to sue the makers of Hades.

        Pets that fight for you, including being able to store them for portable carry has been done by many other games, including Ark. In fact, playing Palworld made me compare it more to Ark than Pokemon: base building, automation, catching dinos/animals/monsters of different varieties for different uses. Some can fly, some run, some can be used as parachutes. Some help automate actions at base. There is a tech tree unlocked by leveling, starting with primitive weapons and moving on to guns and higher caliber guns. Blueprints are common in ark for higher quality crafts to build at, you guessed it, crafting benches.

        Collecting wood, stone, metals, etc. Also the animal assistants can help there too, but only certain ones. Also, Ark has cryopods for storing your animals/dinosaurs. You even throw em to release.

        If they had exactly Pikachu or something it’s one thing, but similar games are just part of the business.

      • Croquette@sh.itjust.works
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        21 hours ago

        The comparison is valid, but doesn’t mean it infringes on any patent.

        Otherwise, FromSoftware would sue the shit out of every soulslike out there.

        • grayhaze@lemmy.world
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          17 hours ago

          So you don’t catch “pals” by weakening them and throwing a ball at them?

          • zalgotext@sh.itjust.works
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            15 hours ago

            Palworld is an open world survival crafting factory/base building game, that happens to borrow the catching mechanic from Pokemon (who borrowed it from Shin Megami Tensei).

                • grayhaze@lemmy.world
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                  10 hours ago

                  It’s one thing to draw inspiration, and another to directly copy the art style and mechanics of an established franchise to piggyback on their brand recognition.

              • zalgotext@sh.itjust.works
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                13 hours ago

                Copying would imply a one to one duplication. The catching system in Palworld differs in multiple ways from the Pokemon system. I think that’s enough to call it borrowing and not copying.

      • PunchingWood@lemmy.world
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        19 hours ago

        I think it’s understandable why they sue them (I doubt it holds up in court though), it’s just horrible business practice because Nintendo is too lazy to actually innovate and do something creative for a change, instead of sitting on franchises like that and do fuck all with it, only releasing repetitive piss-poor games based on the exact same concept they invented like 30+ years ago.

        The problem is people will still buy Pokemon, even if they’re absolute garbage games. So Nintendo won’t change it either.

        • Nuke_the_whales@lemmy.world
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          10 hours ago

          I think it’s an issue with Japanese game companies in general. I’ve been complaining about Capcom forever. Megaman 11 was a side scroller. I’m a massive mega man fan and I like the side scroll. But it’s 2024. Can we try something new? I would love a ratchet and Clank style, open world 3d mega man where you go to the different areas of the city and take down the bosses. Also games like monster hunter, are so janky and look 10 years out of date, and most Capcom games look outdated

    • RightHandOfIkaros@lemmy.world
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      1 day ago

      They had to wait for PalWorld to sell a lot and make a lot of money so they can financially ruin these people instead of just telling them “don’t do that.”

      Literal Comic-Book Villain behavior.

      • Asafum@feddit.nl
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        18 hours ago

        They had to wait for PalWorld to sell a lot and make a lot of money so they can financially ruin these people instead of just telling them “don’t do that." make themselves a lot of money by doing nothing but make a lawsuit to steal their earnings."

    • GBU_28@lemm.ee
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      1 day ago

      Doesn’t matter to them, when millions line up to see the next wacky thing Mario is up to, for the 55th time

    • RogueAozame@programming.dev
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      20 hours ago

      Its hard to sue shin megami tensei when megami tensei came out first. Also Nintendo is apparently sueing for patent infringment and im curious which patent they are suing for cause most of the og patents should be expired by now. The best guess I’ve seen is maybe patent related to either legends game.

    • SlippiHUD@lemmy.world
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      1 day ago

      Half of those patents read like if they use vague enough language they can justify patenting how computers work.

    • testuserpleaseupvote@lemmy.world
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      1 day ago

      How can they let companies file such broad, vague patents for mechanics that have existed since forever? For example, 20240286040, is just what flying mounts have done in WoW since 2007 or even the flying cap in Mario 64 ffs. There are probably other earlier examples, but it goes to show that it’s just noise to monopolize innovation and scare other devs.

      • bobaFeet@lemmy.world
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        1 day ago

        Long story short, the claims get much longer and restrictive through the application process. The example you asked about is currently undergoing a non-final rejection, and the claims will get much more restrictive in further iterations (assuming that the application has actual merit somewhere in the original dependent claims)

        You can check the application history here: Global Dossier

      • radix@lemmy.world
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        1 day ago

        Nintendo patents video game inventory system.

        Not the onion.

        (Not a patent lawyer, and I’m sure it’s more complicated than that, but come on)

      • Shadow@lemmy.ca
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        1 day ago

        Is that the wrong link? This seems totally unrelated to Pokemon in boxes, and is more about multi console character storage systems. This patent just sounds like someone described steam cloud saves in way too many big words.

        • ImplyingImplications@lemmy.ca
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          1 day ago

          In the “other references” they link to the bulbapedia article for Pokemon box so I figured thats what the whole thing was about, but yeah it does read like accessing data on a server

      • testuserpleaseupvote@lemmy.world
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        1 day ago

        Well, it makes me think that AI training was probably biased towards legal drivel like this, since it’s public facing, professional and likely even translated in multiple languages.

        The student got so good that people think the teacher is imitating it.

        • Blaster M@lemmy.world
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          12 hours ago

          Palworld monsters are not AI generated. The artist would very much like to stop being compared to an AI.

    • Juniper (she/her) 🫐@lemmy.dbzer0.com
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      19 hours ago

      Since this was filed in Japan, it would have to be patents Nintendo own in Japan that are infringed and those don’t necessarily perfectly match those in the US

  • Tikiporch@lemmy.world
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    1 day ago

    Bad move by Nintendo. This game was on track to be forgotten. Pocketpair forgot about it months ago, but the players were starting to catch on to that. Now there will be a resurgence of interest.

    • suburban_hillbilly@lemmy.ml
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      22 hours ago

      This game was on track to be forgotten

      Game is just outside the top 50 on steam and had a major content release at the end of June. This ‘game is dying’-because-it-didn’t-indefinitely-sustain-player-counts-in-the-top-10 meme is dumb as hell.

      • Asafum@feddit.nl
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        18 hours ago

        It’s a pocketpair thing though as far as “abandoning” a game. As a craftopia player I know all too well how they start off and then drag their feet with minimal input after a certain time. It’s one thing I was worried about with palworld before it even came out. :/

      • PunchingWood@lemmy.world
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        20 hours ago

        Well statistically speaking like only 1% of their peak player count at launch was still playing the game.

        It doesn’t do bad on the top ranking out of all games on Steam, but it didn’t do great anymore either.

    • ludicolo@lemmy.ml
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      1 day ago

      Nah all that gamer malice will be dropped at the tip of a hat with a Switch 2 announcement sadly. Pocketpair will be bled of money into bankruptcy and Nintendo will win.

      It is morally right to pirate Nintendo games.

      • Takumidesh@lemmy.world
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        8 hours ago

        The steam deck didn’t exist when the switch came out, it innovated and filled a niche that turned out to be a severely underserved segment of the gaming market.

        Nintendo struck gold with the switch, and a ‘switch 2’ likely isn’t going to cut it.

        It’s not like Nintendo is infallible, remember the console before the switch was the Wii u.

      • RightHandOfIkaros@lemmy.world
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        1 day ago

        Sony is a shareholder and Microsoft has also supportted PocketPair, it will be interesting to see how that works out with Nintendo.

  • sumguyonline@lemmy.world
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    1 day ago

    Stop buying Nintendo. They can’t create quality new IP’s, just rehashes over and over, at this point she ain’t got a peach, bowser mashed it into a pie, and Mario’s eating it for breakfast, lunch, an after dinner snack.

    • Dizzy Devil Ducky@lemm.ee
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      22 hours ago

      The problem is they’re such a large and recognizable company that they could probably switch to making and selling malware and everyone would still buy it without thinking twice. Humanity is full of idiots.

    • RxBrad@infosec.pub
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      1 day ago

      Wait until they make all the money that was to be made on their game.

      Then yoink all of that money.

      • JusticeForPorygon@lemmy.world
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        18 hours ago

        That and it also would have been a lot more bad press for Nintendo had they taken action when the game was first popular

        Not that Nintendo’s legal team has ever had an issue with bad press

    • JusticeForPorygon@lemmy.world
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      1 day ago

      I initially assumed they were referring to the Pokemon franchise but I don’t think that’s related to patents? Maybe it’s a regional thing?

      • viking@infosec.pub
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        10 hours ago

        You can’t patent certain game mechanics. Would have to be an actual piece of code that was replicated.

        • SmilingSolaris@lemmy.world
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          4 hours ago

          In the United States you are correct, you cannot patent game mechanics.

          Nintendo is a Japanese company. They basically wrote their own laws on how IP works in the country.

        • JusticeForPorygon@lemmy.world
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          5 hours ago

          I didn’t know you could patent code. I thought patents only applied to physical inventions.

          I suppose it makes sense though, there isn’t much difference.