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Cake day: June 18th, 2023

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  • Infested Planet

    RTS. Kind of reminds me of the ground comabt from Star Wars Empire at War crossed with Starship Troopers. Command a squad of space marines tasked with battling an overwhelming alien horde. Pretty fun campaign (if a bit of a predictable story), plus an endless mode. Not exceedingly difficult, but definitely challenging enough to make you think tactically and keep you on your strategic toes. Somewhat limited replayability makes the sticker price hard to recommend (unless your bread and butter is RTS), but it regularly goes on sale for less than $5, which it is absolutely worth!









  • AliasVortex@lemmy.worldtoGames@lemmy.worldLooking for Overwatch alternatives
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    24 days ago

    I kind of quit Overwatch after they sucked the soul out of it and called it a sequel. It’s not entirely a replacement, but as a fun shooter to play with friends/ family, I’ve mostly moved to playing Deep Rock Galactic. In some ways it scratches the itch: various classes/ roles, weapons, abilities, cooperation and teamwork to accomplish objectives, clicking heads and making things die, and purely cosmetic skins. It doesn’t quite have the satisfaction of a good back and forth grudge match (on account of being a PvE game), but the community is super chill, the game design about as far from predatory as you can get (while there are a handful of exclusive fomo items, it’s mostly just annual anniversary hats, or gifts to commemorate steam award nominations and such, there’s no collection interface to mock you or rub it in for not having them), and the devs are just all around great. Bonus points for being able to spin up or join missions pretty much whenever.










  • Kinda depends, if it’s a popular something, there’s usually a model online that someone else has been kind enough to share (generally on Printables and/ or Thingiverse). My most recent experience with that was the shift knob on my mixer cracked and fell off, a quick download, a few grams of filament, 20 minutes, a few persuading taps with a mallet, and everything was good to go.

    Beyond that, it’s a bit of personal preference and a bit of you’re trying to do, something like a dial cluster in a car is going to be far more complex that something like a mounting bracket. The stuff I tend to fix/ replace tends to be fairly small, so personally, it’s a matter of sitting down with a pair of calipers to measure the object and replicate it in CAD (Autodesk got me young, so I’m on the Fusion 360 train at the moment). One of the most amazing things about 3d printers is that you can go from design to prototype extremely rapidly, which allows you to iterate the design and make it better each pass. Got a hole doesn’t quite line up, a wall that’s too long, an arm that doesn’t quite reach, etc? tweak it and try again. It’s a little bit of trial and error, but with experience it becomes more of a controlled process as you figure out what works and what doesn’t.