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Cake day: June 6th, 2023

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  • Ray tracing is not a fad though, and reducing it to just reflections is ignorant. Reflections, shadows, bounce lighting/global illumination, etc. all get noticeable bumps in quality. They are definitely more subtle than previous bumps from new techniques because those old techniques have gotten so damn good. But at the same time, those previous techniques have reached their limits and have unfixable problems. Whether that is occlusion artifacts in reflections, light leaking from global illumination, non-interactive baked lighting, shadows with uncanny resolution and no penumbra, hacky ambient occlusion, etc. etc… the problems are all minor, sure, but they are there, noticable, and devs want to keep pushing.

    And this is ignoring the benefits on the dev side as well. No more annoying rasterized light placement. And pulling your hair out trying to hack the engine to get the look youre after. “It just works” is an unfortunate comment but holds a lot of truth. Even non realistic looking games will use more and more ray tracing as time goes on because of that. And eventually every device and card will have performance for a full suite of effects. Its an inevitability, not a fad.










  • can doesn’t mean should.

    720p to 4k using dlss is okay, but you start to see visual tradeoffs strictly for the extra performance

    to me it really shines at 1080p to 4k where it is basically indistinguishable from native for a still large performance increase.

    or even 1440p to 4k where it actually looks better than native with just a moderate performance increase.

    For 8k that same setup holds true. go for better than native or match native visuals. There is no real need to go below native just to get more performance. At that point the hardware is mismatched


  • Do you consider your online data to be worthless? Because google doesn’t. You pay the moment you click on a video, and even more by making an account and generating watch history.

    Why does that data collection not go away if i decide to pay with cash?

    Why did they remove the cheaper ad-free only subscription tier?

    Why do they still serve various ads when you are a premium subscriber?

    The answer to all of this is that they are a greedy corporation, they must do those things. You may call it soothsaying or whatever to those of us wondering “what comes next” after this battle. But it is shown many times by all large corporations that they will keep fighting to make line go up for eternity. Regardless of if that is in your best interest. It is silly to see users defend them despite that.






  • This is what happens when a new console generation comes around. Just because you are on PC does not mean you are exempt from industry norms which are largely pushed by consoles. Your 970 was significantly stronger than the xbox one and the ps4, so you could use it for that entire generation if you wanted. Your 2060 is weaker than the xbox series x and the ps5, so should be no surprise that you use lower settings than those consoles.

    Same with ssds. They werent required for so long because the consoles didnt have them. Now they do, and fast ones at that. So devs use them, and sometimes require them.

    Now obviously starfield in particular is not a shining beacon of next gen technology and optimization. But those reasons you chose to pick on are not really examples of its failings.




  • Nobody wants exclusion of any technology, thats the entire point. Especially when its been shown repeatedly that once you implement one of the 3 (fsr, dlss, xess) techs, the other 2 take almost no effort to add in as well. So little effort that modders have managed to shove them in to games that exclude them for whatever reason, sometimes achieving it in a matter of hours.

    All that said… Dlss is definitely better quality than fsr. “Some people might tell” is an understatement.

    Your 3080 cant run frame generation because it wouldn’t improve your framerate with that gpu architecture. Just like software dlss wont improve framerate on a 1080.

    Nvidia isnt some boogeyman holding back these techs because they just want to force people to buy new cards. They are definitely making tech that only works on the newest cards to try and get more sales, dont get me wrong, but its not arbitrary.