Atleast better than the train network lmao
Atleast better than the train network lmao
Rule 4: get fucked by better and cheaper products (Unreal/Godot)
Rule 5: make an obituary presentation on what went wrong (hint: it’s always management)
Originally but afaik they rewrote basically the whole OS over the years and nothing of the original BSD remains. That’s what I heard but I never verified.
It sucks in the way you understand and know because nothing else even exists. No one is interested in having to cater to their walled garden unless there’s money to be made. Meanwhile both Linux and Windows have many open source projects and hobbyists working on things. So you might get a mac driver for something you buy but most of the time macos is an afterthought at best in many hobby projects. Also lol mac gaming is a joke. Even Linux is getting better support now than macos in that regard since the Steamdeck.
Haha the only thing a quantum channel does is verifying if a message has been altered (looking at a message alters it).
Actual encryption that prevents the Shor algorithm from having a linear running time have been around for quite some time now and can be easily run on normal machines. NIST is just taking its sweet time to decide on one.
Wym not photo editing? You can do everything aswell in Krita. Changing hues, retouching, selection, layers, saturation, tone balance. All there.
And you can most definitely use it for pixel art. Even if you don’t want to use Krita there exist paint.net, aseprite, piskel or pixelorama. No need for hundreds of dollars for PS.
Honestly ever si ce I discovered Krita I never went back to GIMP. Maybe gimp is more customizable at the base level but fuck me if Krita doesn’t make transitioning out of Photoshop a breeze. Changing from PS to Krita is like switching from a metal baseball bat to a wooden one. Switching from PS to Gimp is like switching out your metal baseball bat for an unfelled pine tree.
Krita? Not good enough?
I think Godot will not win simply because Unreal is so much better for 3D games what most comercial games use. I think Godot will become the indie favourite for 2D. Where it goes from there I’m not sure. Is the revenue sharing not enough to carry the game engine? Unreal/Epic is a special case. But is Unity mismanaged so hard? It still has huge market share.