They were also much simpler and smaller back then with often extremely limited specification variations. And DRM existed back then too, with some fairly egregious and infamous physical DRM checks.
They were also much simpler and smaller back then with often extremely limited specification variations. And DRM existed back then too, with some fairly egregious and infamous physical DRM checks.
In what capacity is it anymore disrespect than doing literally anything else?
It’s the same version, just different numbers. The update for Xbox should be out by now, I noticed there was an update for it a few hours ago.
You don’t think it’d still be the same even with the headphone jack still there? Wireless headphones and converters for wired headphones do exist, they just don’t care.
Not to mention that Steamworks DRM is practically non-existent anyways (and that it also wasn’t necessary to use, it’s rare, but some games just don’t protect their game with any DRM).
Isn’t that largely just the case for competitive games?
And they’ll keep being the de-facto option if you just keep accepting that they are. In the end, Adobe software and their alternatives are often similar enough that transitioning from one to the other isn’t difficult.
Or better yet, just don’t use Adobe products. Staying in their ecosystem is how they end up getting money anyways if that’s what you know how to use.
I think the thing that’s really getting to me (and probably a few other people too) is the image above. Taken at face value, someone in a wheelchair, seemingly in the role of an adventurer. Well-dressed and can afford a wheelchair, with magic, seems like they could probably have gotten that healed if it were just a normal injury. Healed or otherwise resolved in whatever other manner.
Not to mention, the context certainly does matter and can make inclusions come off as preachy.
While true, that’s not exactly relevant when it’s a choice between losing a lot of money and not losing a lot of money.
On the other hand though, it’s Valve so they won’t get to 3.
You’d be surprised. If someone just happens to miss the initial wave of press, then they might notice the second wave when it does announce it.
Yes. Stopping the meteor requires a number of materials as well as powering the device to destroy the meteor. Also just to clarify, 30 days to stop the meteor is 30 real time days. The game is largely complete and honestly, I don’t think you’d even really notice what’s missing unless you specifically look up what’s not there.
Thirdly, if they were to visit Earth, do you really think that given the difficulty of traversing space, that you’d be able to identify signs of their arrival?
And then getting caught by said worms and being cocooned as you desperately try to break free.
I don’t think they’ll resort to that because that would mean getting rid of their own source of income. YouTube may not be getting ad revenue, but they still collect data and that’s where the real value is.
Well, considering that time was either on the way towards bankruptcy, at bankruptcy, or barely recovering from bankruptcy, it’s a fairly easy explanation as to why they’re doing better now.
It’s an arms race. They block adblockers, adblockers block the anti-adblocks. It breaks for maybe like a few hours before it’s circumvented.
Not to mention the amount of money they literally burn through EGS. If I remember correctly, the plan was that it wouldn’t be profitable for another 3/4 years (by 2027).
Armies in 5 and 6 are kind of underwhelming. Maybe a compromise of having terrain have unit capacities, with various units taking up more space.