Nope. The models have stayed the same from X&Y to Sword and Shield. Only in Scarlet and Violet have they been given an upgrade.
Nope. The models have stayed the same from X&Y to Sword and Shield. Only in Scarlet and Violet have they been given an upgrade.
Man I love Sun Haven! I definitely feel more involved in tending to my crops by using magic than setting up a sprinkler system. Co-op made for a really cute time.
Part of me wished the story was a little bit more than just an excuse to get you new farms but wouldn’t want to ruin the tone haha.
Game mechanics can be patented. It’s stupid, but things such as “loading screen mini games” and “overhead arrows pointing to your objective” have been patented. The second I believe even got enforced once.
I think these kind of things have been getting approved less and less, but I wouldn’t be surprised if “balls that contain monsters” was patented back in the early days too.
Nope! Just jump right into 2’s single player mode and enjoy the ride.
I can get the transfers between friends part, but why between platforms? That makes zero sense from a business standpoint.
The only way that would work is to have game companies manufacture and distribute an external storage medium themselves, because platforms sure as hell won’t say “Oh you bought a license on another store? Sure, you can use our CDN for free!”. And now we’ve almost reinvented game CDs.
We may joke about valve not making games, but they do have a large amount of people working on various titles.
They also do a lot of R&D for hardware, like the Steam Deck and VR headsets.
Side note: Valve isn’t doing the thing Unity tried to do. Unity tried to charge you every time someone installs the game. And you’re not even hosting the game’s data on Unity’s servers.
Steam takes money when you purchase, then will let you download it for free, anytime, anywhere, and on any device. Completely different.
Back on topic: It would be really interesting to see the actual server and bandwidth costs for hosting and distributing all those games. There’s no way it’s super low, or any of the competition surely would have caught up by now.
Honestly this. I’d love to maintain my own database of music, but streaming services did something right to make it so accessible.
Prices will need to hit a breaking point to scare people away, and even then they will keep using the next easiest thing (e.g. YT Music + ad block in my case).
Absolutely this. 99% of people I know never want to touch a terminal, and I don’t blame them. They’ve been shown that what they want to do can be simple, why would they settle for less? Something really big needs to happen for them to change browser, let alone a whole OS.
Started to get into this, and the tutorials are always saying to be mindful of the limits and optimise your stuff. I always had a feeling that there’s no way that everything I’ve seen fits in those limits, but hearing that most people don’t even try is saddening.
How’s that fairing? I’ll be switching once the last few games I care about get support, but as someone new to Linux with a NVIDIA card I’m feeling a little lost.
Lemmy likes to say Nobara is great for gaming but Mint is great for newcomers, and I really don’t want to have to come home and tinker with my PC after work.
Of all the reasons to hate these messaging apps, it’s because messages last forever? I’d get it if you were concerned that private companies don’t really delete your messages, but you know the average person using these apps actually does want their messages to last?