Alright, I split the differance, I think that should make everyone happy.
Alright, I split the differance, I think that should make everyone happy.
Can’t wait for 10 hour long reviews of Elden Ring, BUT VERTICALE AND LOOPS NOW!?!
I guess assembler is sumerien then, only still written and understood? And cobol or fortran? Linear a and b?
Check out this great looping animation version that I definitely made myself!
I dunno, I think John K managed the worst of both worlds.
People in times of desperate oppression and violence rarely turn to the uncaring vastness of the chaotic universe for comfort.
Is it just me, or is it worrying how companies keep packing up and selling off the only parts of their businesses that actually, you know, make stuff, in favor of becoming full time bullshit peddlers?
All these jokes about naming variables and yet no serious suggestions that if you have a turtle2, what you really need is a turtle array. I like to block out all the memory I’ll need for the whole program up front, put it all in one big array, and then I can use clean, easy to remember numbers for all my variables!
He can’t even, it used to be a widespread problem
Super Castlevania 4 is the best of those early ones. Rondo is pretty good also but very hard. People find charms in the first 3 but they’re a bit rough.
If you prefer the Symphony lineage, the gameboy collections are very good. Not every game is brilliant but it’s amazing value.
Programmers after slacking off for two days to improve their factories in Shapez2 because they already automated all their tasks.
If changing requirements mean you need to update the script, then updating the script is part of your job. QED. I don’t see the problem with a little job security.
It’s posts that are a step up from piss-posting, but below regular unmodified posting.
I came into the industry right when XML fever had peaked as was beginning to fall back. But in MS land, it never really went away, just being slowly cannibalize by JSON.
You’re right though, there was some cool stuff being done with xml when it was assumed that it would be the future of all data formats. Being able to apply standard tools like XLT transforms, XSS styling, schemas to validate, and XPath to search/query and you had some very powerful generic tools.
JSON has barely caught up to that with schemes and transforms. JQ lets you query json but I don’t really find it more readable or usable than XPath. I’m sure something like XLT exists, but there’s no standardization or attempt to rally around shared tools like with XML.
That to me is the saddest thing. VC/MBA-backed companies have driven everyone into the worst cases of NIHS ever. Now there’s no standards, no attempts to share work or unify around reliable technology. Its every company for themselves and getting other people suckered into using (and freely maintaining) your tools as a prelude to locking them into your ecosystem is the norm now.
I’ve written Go code; they were right to fear.
I wrote a powershell script to parse some json config to drive it’s automation. I was delighted to discover the built-in powershell ConvertFrom-Json command accepts json with //
comments as .jsonc files. So my config files get to be commented.
I hope the programmer(s) who thought to include that find cash laying in the streets everyday and that they never lose socks in the dryer.
Seeing this actually sent a small wave of dread through my body
I’m reminded of a very passionate post I once saw about how tiktok dances have made some people afraid to dance because they aren’t as good as people who literally live in dance training camps to factory -produce dance videos. Anyway, the plea was to just ignore that and dance! People largely have an innate desire to move when they hear music, and its OK to just vibe with it.
The internet has got people thinking that everything they make must be step 1 of their plan to monetize that thing and release it for global consumption. Write stories for yourself, letter for friends, and poems for no one! Dance no matter who is looking. Make art everywhere. And for goodness’ sake, play table top games with friends, make up stories, and let yourself get wildly obcessed about it! It’s yours! It’s ok to just love the story your friends are telling and to talk about with people, and you don’t even have to lament that your friend group isn’t charming enough to carry the podcast of your game.
I don’t know who really got that trend going. I’ve enjoyed up to hour-ish long videos on more or less anything, but a few years back the first truly excessively long video I remember is Whitelight’s 7 hour long overview/miniseries on Death Stranding. And to be fair, I did find that faster and more enjoyable than playing Death Stranding.
(Also I get why folks make them: more ads plus having that much watch time heavily biases the algorithm towards you so it’s more money overall. And the kind of person that watches 7 hour long reviews in the background (or while sleeping), aka me, certainly help weigh the scales for super long videos.)
But also, I kind of like when shorts are like a minute long or less so I can watch one when I’m like, on the shitter and not accidentally end up with a video essay. I mean 10 minutes used to be the limit of every youtube video! Will they introduce a new, even shorter format? Bring vines or blips back?