I have not seen the video but I think the correct modern answer nowadays is: “boomer shooter”
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I have not seen the video but I think the correct modern answer nowadays is: “boomer shooter”
Comparing modern game with games from the olden days is a little bit like comparing a savery steam pump with a modern internal combustion engine. Sure the general principles are identical but the complexity of the system is a manifold of the other.
I really love retro games, i have very fond memories of the C64 and SNES, but i am not a fan of the glorification of those games. Only a small part of the old games are still fun today and lots of them have bugs. Secret of Mana on the SNES for example has a fun bug where leveling all weapons and spells to max can create a overflow error in the final fight of the game, which removes the mana hero completely from the game, rendering the last fight impossible because only the mana hero can damage the mana dragon significantly.
Yes, he could teleport a copy of myself but I would still be dead then, my soul sipping tea with the interdimensional koala while watching my copy do all the stuff I no longer can.
Casino in the void always had the vibe of a TOS script transplanted into TNG, the few episodes that I watched from TOS all had the same campiness and stage acting. I think that’s what makes it so terrible, it stands out like a sore thumb.
First seasons often get a bonus for me when judging a show, it all has to find together and that often needs some time. That’s why I gave Discovery three seasons to win me over, I really tried to like it.
It is the opinion. And to be honest I was really tired and it first started as a more topic related text and then evolved into this due to my sleep drunkenness. Strange how it sometimes goes. But I am sorry for the off topic posting.
I don’t have anything really against the topics in lots of modern Star Trek, and I like a lot of it. Lower Decks is great, I loved Prodigy and what I have seen of Strange new worlds was quite good too. Even some parts of Picard Season 1 and 2 was good (and it got so much better in S3).
What I can’t watch though is Discovery, this show is just, in my opinion, so bad written on so many levels. A waste of time and money in my eyes. I tried the first three seasons and stopped. I am happy for everyone who likes it, it is just not a show for me and that is fine.
But all of the new shows are so much worse than the old shows (TNG and newer, I am too young for TOS/TAS), by miles. Maybe it is nostalgia (I started watching TNG as a teenager) but I don’t think so. Sure it has it’s own cringe at times but for me the quality of the writing and storytelling is on a completely other level.
Yeah it is, like most stuff with the brain, a spectrum from low to high Aphantasia.
I can’t visualize anything in my mind, I can describe what I know or what I make up but that’s it a list of information or details, when it comes to world building highly imaginative details and information, but I have no clue how it really looks like. That’s why I love AI art generators, I can input all my imaginary details into the prompt and it then emulates my missing inner eye. Something I never could on my own, how should I draw something when I have only words to describe it? For me AI Art tools are a godsend, a pacemaker for my inner eye so to speak.
Having Aphantasia doesn’t mean that a person has no imagination, he just has no inner eye, no way to see the imagination in his mind.
I know that because I have lots of imagination but have Aphantasia. World building for roleplay and stories is where I am really good, as long as I don’t have to do anything with a visual component like drawing
Lots of Palworld, it really is fun to grind XP, complete Towers and Dungeons or to create your perfect forced labor camps for your mindbroken pals.
I can’t stand Witcher 3 but played Witcher 1 not long ago and I really loved it. It is very oldcore and the controls are a b***h sometimes but it is a really great game with a great story. I hope Witcher 2 is as good too, it is on my next to play list very high.
I never really got into 3D Zelda (but had some fun with most of them) and Breath of the Wild/Tears of the Kingdom are a absolute low for me mostly because of the ugly as hell art. Both games have the worst cell shader look I have seen in a very long time and it makes both games unplayable for me. I get kind of sea sick playing them (I tried at a friend’s place who loves both games).
Well, Minecraft marketplace for example shows that paid mods can work and be accepted by customers.
I am not a fan of paid mods but there are examples for it working.
For me it reads as typical boilerplate text, that can be seen in responses from so many companies.
Not really better then ChatGPT but at least there are humans involved in that mindless task.
Holodecks, Replicators and Transporters share huge parts of their technology. A holodeck is more or less just a clever combination of the other two, completed by lots of forcefields.
So I would take the Holodeck and reverse engineer the other two from that.
Great Gianna Sisters on the C64
There is a much better novel adaptation/interpretation of the last episode of Enterprise named “The Good That Men Do”. I can only recommend reading that instead of watching the episode.
Get I teleported into the game as the hero? Then I have to mine for a while, find a strange artefact, have a seizure and then fly off into space with a helpful robot… were I will most likely die due to space pirates a I have no idea how to pilot a spaceship for real.
I recently played Phantasy Star on the Master System (the original from 1987) and I really loved the game in general, story was fun and the characters (as little as you see from them) were cool. But I have two issues with the game
Both points made me drop the game about 2/3th in. I don’t have the time for that kind of gameplay, I am not 12 anymore.
So yes, those old game mechanics are problematic. And it’s in so many old JRPGs, Star Ocean, Phantasy Star, the early Final Fantasy games. Really sad.
“The term boomer shooter has a rather nebulous origin, and it likely started as a joke. Online pedants often point out that the original first-person shooters were developed by Gen-Xers like John Carmack (born 1970) and John Romero (born 1967), not Baby Boomers. However, “boomer shooter” uses the slang version of the term boomer, as a stand-in for any older person who is closed-minded and out of touch—so please, direct those complaints elsewhere.”
Source: https://store.epicgames.com/en-US/news/a-beginner-s-guide-to-boomer-shooters-and-how-they-inspire-new-school-fpses-like-witchfire