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Cake day: July 2nd, 2023

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  • There are a couple that come to mind.

    Definitely the worst, a C# .net mvc application with multiple controllers that were 10s of thousands of lines long. I ran sonarqube on this at one point and it reported over 70% code duplication.

    This code base actively ignored features in the framework that would have made things easier and instead opted to do things in ways that were both worse, and harder to do. For example, all SQL queries were done using antiquated methods that, as an added benefit, also made them all injectable.

    Reading the code itself was like looking at old school PHP, but c#. I know that statement probably doesn’t make sense, but neither did the code.

    Lastly, there was no auth on any of the endpoints. None. There was a login, but you could supply whatever data you wanted on any call and the system would just accept it.

    At the time I was running an internal penetration test team and this app was from a recent acquisition. After two weeks I had to tell my team to stop testing so we could just write up what we had already and schedule another test a couple months down the line.
















  • Hasherm0n@lemmy.worldtoGames@lemmy.worldScary games. . ?
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    4 months ago

    It’s pretty different from the other games listed so far, but I’ll toss it a recommendation for Oxenfree. At least for me, that game did oppressive creepy atmosphere better than just about any other I’ve played. When it first came out we were dealing with a massive heatwave and I would be shivering while playing it in a 100f+ apartment.

    An older one I always really like as well was the very first F.E.A.R. game.