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Joined 3 years ago
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Cake day: August 17th, 2023

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  • The wealthy have become very easy to sell to. Disposable cash they dont think about and a tailored algorithm and wide variety of available designer drugs.

    Do some ketamine, go on an amazon binge and book a holiday to Greece to see a band you barely like cause fuck it, world is burning and I want a good time.

    Honestly we just need to move on and start doing our own things and try to get into a place of power to maybe shore up some of the wealth hoarding.










  • We have gotten so bloated and lazy.
    Some rich idiot who has never heard of limits buys in and then says who needs optimization, everyone has all the resources they do, dont they? And if thy dont they should buy in so that more money is spent.

    Finite is such an impossible thought for some people the same way infinite is.




  • Spyro the Dragon:

    This is basically the pinnacle of game design to me. It is a collect-a-thon of course, but the gems always sparkle no matter how far you are from them so that if you are in line of sight you will know that they are there making it easy to find them.

    Far off sections of the map are basically always reachable and rewards you for trying to get there and utilizing uncommon paths through the map.

    When you beat the game to 100% it rewards you with extra stuff and a little more game to show it had fun being made as much as you hopefully did playing it.

    All with a fun story that wraps it up and doesnt require anything special to jump in. I want to see games that have thoughtful level design and world building while using the game mechanics in fun ways. The fact that you jump into levels directly and the loading screen is akin to you actually flying to the world is all engrossing to the world.