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Cake day: June 23rd, 2024

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  • The goal of a banking system is to move money (possibly a lot) quickly, without physical exchange, for the maximum number of goods and services. States also want to control a currency for their fiscal policy, and they want to be able to go into debt.

    Established crypto fails the maximum number, fiscal policy and debt criteria. As soon as you introduce mandatory physical exchange via previous metals, what remains?

    And yes; Monero theoretically has an infinite amount of coins. However, it has reached tail emission since about two years, meaning the block reward is 0.6XMR every two minutes, which currently equates to about $65.000 per day. However, mining requires CPUs, which would need to be acquired first.

    All in all, the current numbers don’t make it a feasible solution.



  • Because for those states and companies, crypto is a toy and not real money. Also not having a bank means your transactions are always final (nobody is putting up with multisig).

    Crypto has been great for buying drugs via darknet and taking money from investors for partnerships that don’t exist or make sense. Been using it myself actually. Also facilitates gambling, either via crypto casinos or directly against its price. Outside of that, traditional banking wins.

    It’s also questionable whether a state could acquire so much crypto quietly at this point. Most big holders are either very publicly about it, like Argentina, or confiscated it from illegitimate sources (like when Germany raided a darknet market operator).


  • The value of cryptocurrency is usually tied to the price. The price is determined at exchanges. Russia however can’t use foreign exchanges as the accounts there normally require identification (some offer pseudonymous crypto to crypto swaps) as the exchanges don’t accept Russians, and if you want to convert crypto to a currency, you need a bank account calling in that currency, which is not happening. If the exchanges even transferred money to those as they’d lose their license.

    The value of cryptocurrency is much less than what you see on CMC etc. if you can’t actually convert it to those currencies. Which is the main issue.

    Add to this that most crypto currencies can be traced and having transacted with known Russian problematic accounts - even via proxies - taints your wallet, making it hard to impossible to buy and sell on exchanges later down the line.








  • Some extensions won’t matter in the slightest, especially concerning controllers that use the instruction set. For the vendors selling general purpose CPUs, we’ll see how it shakes out. It’s in their interest to retain compatibility, so I suppose it’ll be similar to how it’s handled for Vulkan: vendors having their own extensions that at one point get merged into a common de facto standard for general purpose computing or something.




  • Gentoo, while source-based and having an interesting approach with USE flags, does not come with NixOS’ strengths.

    I’d even say that Gentoo’s packaging might be better in some aspects than that of nixpkgs, which does feature options that you can change via overrides but generally isn’t as modular as Gentoo’s system. But the mistake a lot of people – and I’d say you as well – make is that they look at the wrong parts for comparison, and don’t understand what makes NixOS so powerful. It’s not the sheer amount of packages or how they’re built, but rather the module system, the declarative nature and the option for rollbacks at the “package manager” level. Yes, these features come with increased complexity. However, I recommend not to look into what people have published in GitHub as their configurations, as these are rather general and as such more complicated than one needs for casual use.


  • No longer using Arch, but I can tell you what I liked about it:

    • it basically only does what you explicitly tell it to, making the setup very flexible. There’s no stuff the OS hides behind its own tools really (resulting in little to none “DO NOT EDIT THIS FILE” situations).
    • It is very up to date and the rolling release generally works well, there’s no pain with changing releases or anything.
    • The package manager, including creating your own packages, is dead easy and fast. Caveat is that once you look deeper into it, it gets more complex as you need to keep a container for clean building around. Still, with the right tooling, it’s very manageable.
    • As already mentioned, the documentation is very good.
    • Packages are very close to upstream, in most cases just being something like “./configure; make; make install”.
    • Generally very unopinionated.

  • I’ve been recently thinking the same thing and was wondering why no one seemed to talk about it. I think, while the gaming market is very important to Microsoft with regards to PCs, it basically has no leverage. Gamers won’t switch anyways, Windows is ubiquitous and studios are just committed to what means minimal support at maximum profit, so they target Windows. Apart from Valve, no publisher or studio has any credibility when threatening to move to another platform, and Valve won’t do it because they’re basically a store that develops a game from time to time. So MS can do whatever they want and anything gaming related will swallow it anyways.

    With that in mind, I do hope that MS removes the privileged interfaces and all kernel level anticheat dies with it. Studios will cry, but that’s all they’ll do, and in fact, they wouldn’t even have any option at that point; there’s no alternative offering anything similar. Even Apple doesn’t offer privileged access to 3rd party developers, which is why for example while mandatory for Windows gamers, Riot’s games can be played without any kernel level anticheat on Mac.