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Cake day: July 14th, 2023

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  • I remember my first time finding the ceiling path in the Pyramids in SML1. I just decided to try to see if I could jump up to the ceiling tiles, skip passed the enemies.

    It blew my little mind when it worked. I could do that. Where else could I do that‽ The entire game just changed! I lost hours trying to make the stupidest jumps, just to see if I had found another one.







  • Still Pokemon Red. I’m beginning to regret my choices. The choice to include Blue-exclusives, and trade evolutions, because PKHex makes it so easy to do. The choice to try to keep a selection of various typings caught up in level, so I’d have some decent coverage versus brute forcing.

    Having the trio of starters. I think I’ve grown to hate Bulbasaur, at this point. Every time I go to drop him into my party, all I can remember is “Not very effective”, over and over again. Well into the 20s, still taking 2-3 Vine Whips to take out a level 6 Kakuna.









  • It depends. Are we going to work together to tell an interesting story? I will happily make all my players stupid dreams come true, but I’ll still let them get bitten for being lazy or dumb with it.

    Hell, I’m even down for some braindead fun, have an “off” game where we just let chaos reign with absolutely broken builds at every turn.

    But we wanna get unruly? Wanna challenge Gods where we shouldn’t? ToH will remind you of the pecking order.



  • Just so you know, if it’s been awhile, Crate came in and did a pretty big overhaul on Grim Dawn, and are prepping for the “final” expansion that’s supposed to come sometime this year.

    Dodge roll mechanic, potions are now a recharge resource versus pickups that take item space, the next expansion is adding potion customization, prettied up the old world to be more in-line with the quality the previous two expansions brought, tons of little tweaks.

    It’s not exactly a “whole new game” experience, but it’s much more smoothed out!