• 2 Posts
  • 103 Comments
Joined 1 year ago
cake
Cake day: June 2nd, 2023

help-circle

  • Something clicked reading this comment and I realized how much my tabletop roleplay matches the way I approach conflict in real life. I always go for high charisma and try to talk down enemies and resolve through dialogue. I’ll usually go for persuasion before deception and intimidation. Likewise I’m super averse to lying and getting in heated arguments in my real life encounters.

    Hmm.





  • the rule where it couldn’t be more than 12 characters long

    This is the one I don’t get. Sure you don’t want people putting in an infinitely long password, but I like to have my passwords at around 15 characters. Why are you forcing me to make a less secure password?

    Only reason I can think of is storage but even at a massive scale, this is text, paying for that storage would cost as much as a rounding error.








  • Unfortunately, failing classes in public education is not at all common anymore. It requires a lot of documentation, meetings, calls, individualized curriculum adjustments, and a multitude of second chances. On top of that, administration is not a fan because it makes the school look bad in their eyes.

    A lot of the teachers I worked with would vent their frustration that it was way too much work to fail a student or get them dropped from the program. Unfortunately, I was too busy figuring out how to update the curriculum from Windows 7, on machines built to run Windows 7, as well as just learning how to teach (my “training” was about half a day of sitting in on other classes), to fight that kind of battle. At some point, it’s a disservice to the rest of the class to spend that time and energy on the ones who are there to coast.

    I tried my best. Hopefully everybody learned a few things. If nothing else, I certainly did.







  • Generally it’ll do something like make one person do more damage and take less, but if the skill gap is too big it really won’t make a difference if they can never land a hit. Personally I’m a fan of “I can’t use X” or “I will only use Y.” It allows everyone to still have a challenging and fair feeling time, instead of pounding away at a punching bag that one hits you which just doesn’t feel great for anyone.


  • I played in a FFG Star Wars group for a few months and it really was so freaking unintuitive the symbols and colors that they used. It felt like they wanted to simplify things but instead you had to keep track of green, yellow, purple, red, black, blue dice and like 5 or 6 different possible roll outcomes, you have to remember which symbol cancels which and also keep track of which skills are adding or subtracting dice…it really made me miss the simplicity of a D20.