I’m generally not big on that approach. But then again, I rarely play at levels where the PCs can really take that superhero approach. Could be interesting to roll with that some time.
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I’m generally not big on that approach. But then again, I rarely play at levels where the PCs can really take that superhero approach. Could be interesting to roll with that some time.
DMed a game where an otyugh dragged a PC into it’s trash pit. Bit of a Death Star trash compactor scenario. But he got out and the party beat the otyugh within an inch of its life before it retreated.
When the party passed by the same pit, I described one the otyugh’s eyestalks sticking out before it Noped back under.
Oh, I love that metaphor.
Only one punch? Letting them off easy, I see.
It’s from the comic “How to Be a Mind Reaver” by Ed Lai.
Oh, yeah, can’t forget him.
Sounds like Crowley and his plants.
And that’s another David Tennant character from a streaming TV adaptation. Guess he’s just good at that sort of thing.
Too bad my middle school Spanish teacher never heard that.
So, if you are a first level character who is new in town that should be a complete stranger, how do you play that?
OUCH!
That hurt more than my Medical Corpsman getting his head bashed to a pulp in the Alien game I’m playing in.
Why wouldn’t they be? There’s a reason that during my last couple of interview, my brain latched on to the Galactic Mermaid song from Carole and Tuesday. (Content warning, should you look it up: copious swears.)
I have been unemployed and looking for work for almost a year and a half. I detect no falsehoods in this video.
Just get some fire immunity, and you’re set.
Yeah. It’s got no abstraction between the UI and the implementation. You just want to manage code versions, but to use Git, you need to learn how to manage history graphs.
Go, Team Rebase!
Pretty much anything I do during a depressive episode.
And now we have the obligatory xkcd reference. 😁
Pretty certain it’s an intentional reference.
Procrastinator.
Okay, but seriously: “Thief”. Why reimplement it if it’s already available in the language?
The point isn’t there being a ‘real’ solution. The point is that there wasn’t really a problem to begin with. This is more like when your party assumes a door is trapped and takes an hour to decide how to approach it, but the door was really just a rotted normal door ready to fall off its hinges.