…you have a link for that electric kitchen knife?
…you have a link for that electric kitchen knife?
He was allegedly trying to meet up with the minor at Twitch-Con, so you may be right.
Yeah, that really brings me back. I had like 4 tokens on Steam to give the game away when they were trying to get more people to play. There was some other hero shooter MOBA a little after that too, by Epic or something. Didn’t last very long and wasn’t all that great, but I still played the shit out of the falcon character that could “fly”. Man, I need to jump into another one of these games.
Oh shit, I hadn’t heard of that. I’ll definitely check it out; thanks for the recommendation.
It was a hero shooter MOBA but with some verticality, so that’s about as far as the Overwatch comparison goes. I had a great time with it. I like traditional MOBAs but don’t have the skill/patience/time for them, so hero shooter MOBAs are the perfect way for me to be able to play them more casually. In my opinion, of the few I’ve tried, Paragon was the best implementation of a hero shooter MOBA; the core gameplay just felt really tight to me.
Or Paragon even. That game was so fun back in the day before it got killed. If anyone can make something that fun again, it’s probably Valve.
Haha same! There’s a place for us though: if you ever get into research, robotic writing tends to work out fairly well!
Sounds like the intro paragraph to someone’s term paper at uni.
Cool system; thanks for the run through!
Is it here in the post? I’ve looked all over and can’t find mention of that. There’s the video of the author clearing it, but that doesn’t imply that all levels are beatable.
The sword of Damocles hung only by a single hair.
Cool idea! I’m not really into survival or tower defense games, but I like the theme and the look of the whole thing. Survival games seem to be getting a lot of attention these days, so I hope you’re able to attract some of that because it seems like a cool idea for those into it.
Hopefully it also gives emulator devs a push to separate out the ROM decrypting piece from future emulators and make them only work with decrypted roms. Then the decryption piece can just be shared under the table, and the biggest piece of development, the emulator, will be protected.
Props to you for using strikethrough instead of deleting in your edit so the context still makes sense. I think you bring up an interesting point about competitive fps games. I imagine companies structure their development similar to games-as-a-service because they are essentially two flavors of the same thing, right? I had never really considered whether the growth of the competitive scene was part of the drive towards GaaS and away from tight single player experiences.
I think underlying all of this is that publishers want a guaranteed profit margin. That doesn’t exist in art, of course, but they still want it. And if that means choosing what they think is a safe bet, they’ll choose it. I think Bungie made GaaS look way easier than it actually is, and maybe the competitive scene contributed to that too. “Look at all the money these hero shooters are making, let’s get a piece of that pie.” Formulas just never quite work out that simply in real life.
I’m not sure that’s really true what you’re saying about single player FPS games being mostly competitive or that it’s a bad idea. See: Doom, Metro, Ghostwire, Dying Light, System Shock, people seem stoked for Space Marine, etc.
Wait til he hears there will actually be 3 parts.
From what I’m reading, they’re not set to go to market; that’s just their goal. Most recent article I found was middle of last year that they had raised more money and were hoping to go to human trials by the end of the year. That aligns with what I remember about Vasalgel from years ago - they had finally made it to monkey trials but their monkey study was not showing a consistent ability to return to virility with the second injection. I seem to remember the proposed reason being that vas deferens in the monkeys/apes they were testing with are actually more delicate than humans’ and so humans should still likely be reversible. Last I heard, I believe they were trying to move forward on the human trial of proving that it works as a contraceptive, to be followed by a human trial showing reversibility. Then radio silence and funding issues. My assumption has always been that they struggled to jump to human trials because of the primate study results hurting the likelihood of reversibility. Hopefully they have reworked it to solve that, or maybe the acquisition and new funding is enough to just push through that regardless and see if humans will be fine.
You want Valve to develop a version of Steam that circumvents their own DRM to play local files? What would prevent people from using that to pirate things even more easily? I can imagine they’d have some trouble with publishers as well for doing that. There are already largely standardized cracks for steam and emulators for steam; just use that. Regardless, no solution will work for any game using DRM other than Steam, like Denuvo, so you’ll have to rely on pirates for those regardless.
Mate, we’ve got it; we understand your position. You don’t need to keep posting it.
Boring to whom?