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Joined 1 year ago
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Cake day: June 18th, 2023

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  • They kind of need some killer apps, killer features and killer (media) content. Someone made a demo watching F1 on Apple Vision with a 3D track map and floating timing page and whatnot. Something like this for multiple live sports. The device itself is quite impressive from a technology standpoint.

    And yeah, the current pricing is way too expensive to be mass appealing. It’s likely very expensive to manufacture and of course you have to take development costs into account, but most people won’t spend $3,500 or more for “wow, this is impressive, but I don’t have a lot of use cases for it”.

    Not sure how much they can save on manufacturing costs on a non-“Pro” model without losing too much of the experience though. Sure, they can omit the outer display and save on materials by using more plastic instead of aluminum, but other than that? They can use cheaper displays, but downgrade them too much and the user experience will be significantly worse. I also don’t see them using anything less capable than an M2. But even if they would use, say, an A15, it wouldn’t cost significantly less (15 vs 20 billion transistors). I don’t think they could get rid of the R1 chip either, as it seems to be quite important for processing sensor data and apparently a lot of it (it has 256 GB/s memory bandwidth for a reason), so I don’t think just the M2 (or even the M4) would provide a satisfactory experience.


  • I feel like most of Vivaldi’s target audience is knowledgeable enough to enable an extension that’s disabled by default. Heck, just display a notification asking whether to enable the extension when a Google Meet site is opened.

    These proprietary, bundled-by-default extensions are just a taste of what a browser engine monopoly looks like. Alternative frontends to the Chromium engine don’t make a difference as these frontends will suck up whatever changes upstream. We only have 3 major/relevant engines left, Blink (Chromium), Gecko (Firefox) and WebKit (Safari, originated in Konqueror I think), with Blink being a fork of WebKit (although very diverged by now).

    The web is so complex now that I don’t really see more engines becoming actually usable. Even Microsoft bailed out and eventually switched Edge over to Chromium.





  • I basically have one primary criteria in choosing operating systems: I want the one that gets the least in my way doing the things I want to do (whether that’s something productive or entertainment). I don’t care that I’m using Linux, it just happens to be Linux (or a Linux distro) that’s currently better at getting out of my way than Windows (or macOS, or any other OS).

    I’ve been evaluating Linux on my desktop like once per year maybe, and until recently Windows always won in terms of getting out of my way. I was using Windows 10 LTSC IoT before (because guess what: it got in my way less than regular Windows 10/11) and it was pretty good honestly, but what finally tipped the scales over for me was that Microsoft decided to let an update add unwanted entries into my start menu and re-enable the stupid search field in the task bar.

    So I re-evaluated different Linux distributions last year, eventually landed on Fedora and together with swapping my Nvidia RTX 3080 for a Radeon 7800 XT for better Linux compatibility (especially with Wayland) and also Valve’s Proton getting better and better, I started using a Linux distro full-time on my desktop January 1st, 2024.

    Stuck with Fedora for a few months and landed at openSUSE Tumbleweed (after some annoyances regarding SELinux and other things iirc with the Fedora 40 update). Tumbleweed or rather the fact that it’s bleeding edge had its fair share of issues in the last days (with some big releases like Mesa 24.1, Plasma 6.1 and some other packages being relatively buggy). This made me think about using a more stable distro like Debian or openSUSE Leap (I know there’s also Slowroll, but some issues Tumbleweed has also roll over to it), but then again I pretty much always have fairly recent hardware in my PC, which usually demands somewhat recent kernels and other packages.

    If I find that Windows gets less in my way tomorrow than what I’m currently using, I’ll consider switching to Windows. Or macOS. Or Debian. Or FreeBSD. Etc.





  • I doubt the bullying would be any different if it was a beautiful red (or whatever is considered a pretty chat bubble) instead.

    And even if it was a blue bubble, the bullies would find another reason to bully someone.

    I get the peer pressure part and sure Apple might be exploiting that in America, but in the past it was clothing brands or whatever it is now. Making the bubbles the same color (or even bringing iMessage over to Android completely) would get rid of a single symptom, not of the root cause.




  • Porting games to a different architecture is normally quite a bit more involved than just recompiling them, especially when architecture-agnostic code wasn’t a design goal of the original game code. No, Valve couldn’t release all their games natively running on ARM tomorrow, the process would take more time.

    But even if Valve were to recompile all their games for ARM, many other studios wouldn’t just because a few gaming handhelds would benefit from it. The market share of these devices wouldn’t be big enough to justify the cost. Very few of the games that run on Steam Deck are actually native Linux versions, studios just rarely bother porting their games over.

    I’m not saying ARM chips can’t be faster or otherwise better (more efficient) at running games, but it just doesn’t make sense to release an ARM-based handheld intended for “PC” gaming in the current landscape of games.

    Apple can comparatively easily force an architecture transition because they control fhe software and hardware. If Apple decides to only sell RISC-V based Macs tomorrow and abandon ARM, developers for the platform would have to release RISC-V builds of their software because at some point nobody could run their software natively anymore because current Macs would be replaced by RISC-V Macs as time passed by. Valve does not control the full hard- and software stack of the PC market so they’d have a very hard time to try and force such a move. If Valve released an ARM-based gaming handheld, other manufacturers would still continue offering x86-based handhelds with newer and newer CPUs (new x86 hardware is still being developed for the foreseeable future) and instead of Valve forcing developers to port their games to native ARM, they’d probably lose market share to these other handhelds as people would naturally buy the device that runs current games best right now.

    In a “perfect world” where all games would natively support ARM right now an ARM-based handheld for PC gaming could obviously work. That simply isn’t the world we live in right now though. Sure we could ramble on about “if this and that”, it’s just not the reality.


  • As you said yourself, it’s not the same thing. Proton can occasionally beat Windows because Vulkan might be more efficient doing certain things compared to DirectX (same with other APIs getting translated to other API calls). This is all way more abstract compared to CPU instruction sets.

    If Qualcomm actually managed to somehow accurately (!) run x86 code faster on their ARM hardware compared to native x86 CPUs on the same process node and around the same release date, it would mean they are insanely far ahead (or, depending on how you look at it, Intel/AMD insanely far behind).

    And as I said, any efficiency gains in idle won’t matter for gaming scenarios, as neither the CPU nor the GPU idle at any point during gameplay.

    With all that being said: I think Qualcomm did a great job and ARM on laptops (outside of Apple) might finally be here to stay. But they won’t replace x86 laptops anytime soon, and it’ll take even longer to make a dent in the PC gaming market because DIY suddenly becomes very relevant. So I don’t think (“PC”) gaming handhelds should move to ARM anytime soon.