I probably have about 3-4 hours remaining on Tales of Xillia on the PS3. I’ve really enjoyed this one (this is my 4th or 5th Tales game, AFAIR). Hoping to finish before the week (weekend?) is up.
I probably have about 3-4 hours remaining on Tales of Xillia on the PS3. I’ve really enjoyed this one (this is my 4th or 5th Tales game, AFAIR). Hoping to finish before the week (weekend?) is up.
Putting aside the “should/shouldn’t do” argument, I was also wondering if the code is even viable. I imagine that ‘ls’ and ‘sudo’ are probably pretty ubiquitous, but I bet there exist some Linux installs out there with a different shell than ‘bash’, and some might not have ‘grep’ too. That would lead to some pretty cryptic bugs for the end user, eh?
Well, this has piqued my interest. I’m glad it’s more substantial than a straight remake/remaster
Yeah, I’ve implemented OTP before, and I can think of no way this could be a surveillance move. If they required you use their app because they use a custom solution, sure, maybe, but they’re OTP is currently entirely standard, so you can use a plethora of app (or roll your own in about 14 lines of Python)
I kinda feel your pain. A project that I helped launch is written in Typescript technically, but the actual on-the-ground developers were averse to using type safety, so any
is used everywhere. So, it becomes worst of both worlds, and the code is a mess (I don’t have authority in the project anymore, and wouldn’t touch it even if I could).
I’m also annoyed at some level because some of the devs are pretty junior, and I fear they are going to go forward thinking Typescript or type safety in general is bad, which hurts my type-safety-loving-soul
I have been playing Evoland Legendary Edition. The 2 games bundled are surprisingly dissimilar, with the first being almost a parody game of extremely short length, and the second being a fairly fleshed-out, 20 hour RPG-lite, with a story of real stakes (highly inspired by Chrono Trigger).
Very worth it if picked up on sale, just be prepared for the tone-whiplash between games.