Check out MusicBee. It’s my go-to for Windows now, and it has most if not all the things you asked for.
(Note: upon looking into it, MB is not OSS, if that is a deal-breaker for you)
He / They
Check out MusicBee. It’s my go-to for Windows now, and it has most if not all the things you asked for.
(Note: upon looking into it, MB is not OSS, if that is a deal-breaker for you)
This is for people who want (and can afford) at least 4K with ray-tracing in the latest games and all of this at triple-digit frame rates
Sure, but are there really enough people who fit into that category to justify these cards? Based on the 4080 series sales, it seems not, but they’re still coming out with even beefier, more expensive cards anyways.
I know this is going way off-topic
In a similar vein, I grew up around IT because my mom worked on mainframes. I remember lots of nights of sitting under her desk at 3am because she got called in as Production Support when jobs would ABEND. When I was in high school, wanting to learn more about mainframes I set up Hercules, a mainframe System3xx emulator (looks like it supports z/OS now as well), and managed to find boot media for System370 and MVS. The desktop computer I was running the emulator on (a Gateway, showing my age), was more powerful than the original mainframe hardware.
I’m running a 2080 in my desktop, and I haven’t run into a game yet that I need a better card to run (at least, not with my 1080p monitors, which I prefer over higher-res ones). I also got a Framework 16, with the discrete Radeon 7700S GPU, and everything on it runs butter-smooth.
Point is, I can’t see justifying something that is $1600 just so I can run Starsector at the same 60 FPS I already get. It would take some truly groundbreaking game to come along to force me to consider upgrading to these ridiculous cards, and I don’t see that happening given the current consoles out there.
One thing I’d push back on in the article is:
That cost-per-user doesn’t decrease as you add more customers. You need more servers. More GPUs.
This is assuming constant use, which is not the case. If I have a server handling LLM prompt requests, and for illustrative purposes each request uses 100% of the single discrete GPU in it, and I only have 1 customer, but that one customer only uses it 5% of the day (which would actually be pretty high in real terms), I can still add additional customers without needing to buy additional servers. The question is whether the given revenue of a single server outweighs its cost to run.
And when it comes to training, that is an upfront cost, that you could (if you get a model to where you want it) stop having to pay whenever you want. I’m pretty surprised they haven’t been really leaning into training models for medical diagnoses, because once you have a model that can e.g. spot a type of tumor with n% accuracy beyond a human, you don’t really have to refine it further if you don’t want to (after all, it’s not like the humans can choose to do it better themselves at that point, like they can with writing prompts).
To me, it’s why Right to Repair laws are incredibly necessary. Repair parts, manuals, everything needed to operate and maintain a sold product should be mandated as “must be available to buy from the patent-holder, or the patent expires and the part is legal for anyone to manufacture”.
MS doesn’t realize how close they are to being disposable to gamers. If a few more game companies made their catalogs linux-native, they’d be toast.
Lots of people would be shocked just how many games offer linux-native binaries, not just windows ones that work with proton.
You think that their cruelty only manifests towards women, LGBT people, children, POC, and migrants? Nope! They also relish the opportunity to inflict pain on animals. It’s also much more legal to kill animals, so when they get that hankerin’…
Nice to see a court get it right for once, though I suppose they could ignore their advisor.
How can you have a “positive problem” with something? That seems like an oxymoron.
When it’s being employed properly, it’s absolutely an important tool, but the way they’re presented to most users, such as on-device biometric data stores (e.g. Apple’s secure enclave, or a TPM verification), aren’t the proper implementations. Nor is using biometrics as your primary auth method.
It’s supposed to be “something you have and something you know and something you are”, not “have or know or are”.
NIST standards for biometrics require the biometric data be stored on a secure remote server, and that the scanner device check against that during auth. Putting the biometric data on the device means that you’re losing a big part of your non-repudiation.
And it’s even worse when you’re using a secondary factor (biometric) as your primary or only factor (e.g. a phone unlock), that grants access to your other factors like password store and OTP tokens.
Biometrics are never supposed to be a single-factor auth method when used properly, but that’s how most people use them now, and it degrades their security.
If your phone requires a passcode, a TOTP grant, and a biometric scan, by all means, please do employ biometrics, but if it’s going to be your only factor, DO NOT.
Or, for simplicity to the average forum reader:
Never use biometrics. It’s just not worth the tradeoffs.
There are tons of games that are playable on smartwatches. Apart from that, there are a lot of single watch-games from the past. McDonalds and BurgerKing have also had a lot of watches with games or toys, as well.
Tamagotchi watches came back in 2021, which is one great option.
There are a ton of retro LCD video game watches out there, but they can be pretty pricey.
Never use biometrics. It’s just not worth the tradeoffs.
Oh no! Anyways…
That depends on the license.
I have to keep track of our FOSS licenses at my job, and we have to avoid certain tools that feature licenses that do actually require upstream contribs. They usually only specify this as a req for commercial use of the tool, as a way to prevent someone taking the FOSS tool, adding new functions, profiting off the free work, and giving nothing back.
The Reciprocal Public License is one example.
This reminds me of similar questions around both Atomic Heart and Hogwarts: Legacy, and I think there are a couple differences in both cases.
In the case of Atomic Heart, part of the controversy was related to the sexualized robots that bear a traditional Ukranian hairstyle, and how subservient they are towards the player, as well as the way the USSR was depicted in general in the game. Taken together, a lot of people saw that as reflective of the current and common attitude of Ukraine being a subject state of Russia. So the monetary support for the devs were potentially directly benefiting people with questionable views.
In the case of Hogwarts: Legacy, the connection to a bad actor is even more clear cut, wrt JKR. Abstaining from purchasing it was roundly discussed as a boycott of her and her views, even if she had minimal connection to the game itself (we know she did financially benefit from it, as she stated it herself on Xitter).
I think this is one too many steps removed for me to condemn it in the same vein. Yes, Russia will benefit in tax revenue from it, but the studio isn’t state-owned or something; it’s no different than buying something made (in whole or part) in China giving tax money to the CCP to further Uighur genocide in Xinjiang, or tax money in the US going towards genocide in Gaza via military aid.
I’m not saying you’re a hypocrite if you choose to not buy this but still pay US taxes, because ultimately the consequences that you face for those 2 actions is very different. I might say it’s hypocritical to buy Chinese goods though, given they are still trading with Russia and supplying them materials.
Personally, I’m not going to treat all people as proxies for their government; that’s too close to collective punishment.
I never said afford to protect it, just to comply with the requirements for doing the checks and storing it. Passing SOC2 or PCI-DSS (if you’re doing verification via payment card) or whatever certification they decide to create to attest to this stuff, doesn’t make you more secure in reality, but if you can’t afford to do those attestations in the first place, you’re out of the game.
This is just another way to ban “harmful” content.
That is true, but it’s not the whole picture. KOSA applies a Duty of Care requirement for all sites, whether they intend to have adult (or “harmful”) content or not.
So your local daycare’s website that has a comment section could be (under the Senate version that has no business size limits) taken to court if someone posts something “harmful”. That’s not something they or other small sites can afford, so those sites will either remove all UGC or shutter, rather than face that legal liability.
The real goal of KOSA (and the reason it’s being backed by Xitter, Snap, and Microsoft) is to kill off smaller platforms entirely, to force everyone into their ecosystems. And they’re willing to go along with the right-wing censorship nuts to do it. This is a move by big-tech in partnership with the Right, because totalitarianism is a political monopoly, and companies love monopolies.
Before that, Karen White noticed a lot of trouble outside the shopping center.
Is this a satire piece?
I’m not anti-internet at all, I’m all for the internet; I just think it’s best when it’s by and for individuals.
If I had my way, I’d ban corporations from operating anything online but digital storefronts. :P
Haha, yeah I just updated my answer a second ago after realizing this was c/foss and not c/technology.