

That is literally the opposite of Musk’s goal.


That is literally the opposite of Musk’s goal.


I’ll be the first to say I don’t like Linux gaming’s dependence on valve. I wish steam wasn’t the best experience, and I applaud all the effort that the FOSS community puts in to keep them honest.
But for the “gambling” monetization in particular, this is really a “don’t hate the player, hate the game” situation. It’s on people/govts to regulate this. If Valve said tomorrow, “you’re right, we’re not going to monetize gambling anymore because we think it is unethical”, they would just lose to a competitor who is less ethical.
It’s the same as saying, “if you’re rich and are pro higher taxes, why don’t you just choose to pay more? Nothing is stopping you.” Because that’s not going to fix anything, it’s just a losing strategy. What you need is a system where everyone is required by law to behave in a way that benefits the society.
To that end, Valve’s most ethical move would be to lobby the govt to ban unethical monetization. I know they’re making bank, but whether they’re making enough to out-lobby all the others who are also doing this, I don’t know…also we all know the US is not exactly positioned for effective FTC policies right now…


Guaranteed, he’s going to count the Console Wars in his list of wars he’s ended.


If it’s blocking AUR updates, it could be an attempt to keep some patches to certain exploits from going out? But it seems unlikely that the cost of a ddos is worth the tiny number of possibly vulnerable AUR users out there…


I have a friend who was trying out endeavor with kde. He uses a trackball mouse, and configuring the acceleration curve has been a nightmare for him. Apparently it’s the wayland compositor’s job to expose the ability to configure libinput, and only certain ones do it (KDE being one of them), but configuration isn’t as straight forward as in windows.
He was more able to configure it when using X11, but kept hitting a bug when using a custom acceleration curve where the cursor would shoot to the top left of the screen (I think it triggered when moving the cursor while clicking).
I haven’t looked into it much myself, but it sounds like it has been one of those unfortunate sticking points for him right out of the gate.


AW2 was incredible, but I knew it wouldn’t do well when I played it, because it’s too niche. I love the Weird Fiction universe they’re building, but it’s just not pulling the Resident Evil audience.
Firebreak I think was their attempt to monetize the IP, but oof, it’s just not fun. I feel like they could have gone more “friend slop” in tone and been much more successful. Imagine a game loop like Repo or Lethal Company, but set in the Oldest House, interacting with weird, goofy phenomena. Instead it’s a very dry shooting experience wrapped in a very dry upgrade system. I want to support them, but it feels like work to play this game…


More accurately, PCs are becoming consoles, but yes, they want to converge it all into a locked down hardware as a service industry.


The “paid more to work less” part is not tenable. The games that fit that bill that you’re thinking of represent less than 1% of their peers. They are outliers, not a sustainable industry; the exception, not the rule. For every Silksong there are maybe 100 that make just enough to make ends meet, and 1000 duds that will never pay for themselves that you’ve never heard of.
What you’re saying is you want fewer steady incomes and more lottery winners. Sure, that’d be nice, but it’s not a sustainable strategy.
Ex. Wildgate launched recently. They deliberately opted to sell the game for a flat $30 rather than going F2P/P2W. As a result, they regularly get reviewed negatively by people saying “dead game, greedy devs won’t lower the price to compete with F2P games” and “the cosmetics you unlock by playing look better than the ones you can buy” (yes, there are people unironically posting those as negative reviews).
So at least understand why the most common strategy is often exploitative, and why it’s actually not a simple solution that a bunch of armchair experts have figured out in a comments section.


How are you defining “live service single player” game? This is a narrative adventure game. I will be surprised if you ever actually interact with another player directly at all. The dev has said that it supports completely offline play.
Edit: the devs have also specifically said you won’t interact with other players in real time. It’s about as “multiplayer” as the bloodstains in dark souls, but if they had a bigger effect on your narrative.


These comments are severely overestimating the level of autonomy players are given in this game. It’s just a branching story, where the branches one player is presented with are dependent on the branch another player chose. I imagine if only a single person plays this game, it will just make stuff up to make it seem like there are other players affecting the world.
Also, also the cynicism on Lemmy is a stale meta at this point. Be the change you wanna see or stfu.


The mag 7 is 1/3 of the S&P500, but that doesn’t mean the loss will be limited to 1/3. A those other companies are also dependent on AI and the success of those 7.


The Mag7 are the 7 giant tech companies currently propped up by the AI bubble. These companies represent upwards of 34% of the marketcap of the S&P500. The other 493 companies are also intimately tied to the success of AI and/or the Mag7. Not just everyone’s retirement accounts, but a huge amount of the world is invested in the US S&P500 thinking they’re diversified across 500 successful companies.
So to be clear, yes, we’re absolutely poised for a worldwide economic recession. I wouldn’t be surprised if smaller nations who rely on USD are completely bankrupted, but one thing is for certain: when AI pops, the fallout will not be limited to the US.


They use OpenVPN for some reason. Wireguard is superior in every way. In case you set up a VPN.


This is accurate. They don’t care about the political instability aspect, because they don’t care about making political commentary. They just don’t want to publish something that is guaranteed to get review bombed and not sell as much as it could.


I was going to say you’ll probably be fine, but if you’re considering Mint you’ll definitely be fine.
Terminology you don’t need to know: Mint is still using x11, which Nvidia works fine with. I assume mint won’t switch to Wayland until it works smoothly on Nvidia too.
My partner is using mint on a 3080. I think she had one graphical bug in one game one time after an update. Mint has a program specifically used to roll back to a past Nvidia driver. She chose the driver from before the update, rebooted, and the bug was gone. Just gotta remember to switch back to using latest later when a new driver comes out.


Ah, i gotcha. The video at hand, and this whole thread is about the lifespan of consumer electronics, not really business refresh cycles.


Eh, back when Moore’s Law was alive, it was easily every 2-3 years. Around 2010 we hit a wall with transistor sizes and CPU speeds, which saw the time between upgrades rise considerably. A gaming PC from 2015 was very capable 5-7y later. Vendors have been spending all the time since coming up with ways to get that back down to 2-3, especially EOLing perfectly good hw artificially quickly.
Lol I definitely read the same thing twice. Assumed they were just repeating for emphasis. You’re right, my bad.
And you can build your own PC and peripherals, yet every aspect of the gaming industry is funded and driven by corporations. Always has been, and Linux gaming is no exception.
I specifically acknowledged the FOSS efforts to eliminate depenence on valve, I think it’s great, but even Bazzite uses the SteamDeck UI. Do you know if there’s a FOSS deck UI replacement that unifies all storefronts/repos, and works as smoothly? I want that to exist.
Steam is just objectively the smoothest linux gaming experience for the largest number of people right now. It’d be awesome if that wasn’t the case, but for now it is.