Apple undoubtedly faces a tough time trying to convince people to spend three and a half thousand dollars on a its upcoming headset. To ensure potential buyers...
Apple hopes to convince people to buy its $3,500 Vision Pro headset using free 25-minute in-store demos::undefined
Did they say this or is this your pet theory? I don’t feel like that is necessarily the best strategy, since people won’t develop for it, when there’s no users and no users will appear when no one develops an ecosystem for this thing…
This isn’t really a “pet” theory — just economics. VR represents an entirely new product line, and with Apple’s expansion into services, a whole new way to value-add to those services and entire ecosystem; capturing more recurring revenue. This price point is based on new manufacturing costs at a much smaller scale than their other product lines.
It’s Apple, so it’ll never be “cheap”, but it can’t remain at this price point and stave off competition for long. Within 3 years they’ll either drop the price and introduce a pro version, or release an SE version, that’ll still probably be around $2000-2500 — but bringing it within reach of the people who’d normally buy “pro” devices.
You have to start somewhere. The iPhone was a game changer so it took of instantly. Something like an AR/VR headset is still pretty niche even today about 10 years after VR really became a thing.
They need to build hype, and if that means they are pushing a demo on walk-ins,then I don’t have an issue with it as long as they accept a “No thank you” from the customer.
If I can lie on my couch while typing away on my custom virtual workspace it might be worth it but the resolution requirements make that unlikely any time soon
This thing is overpriced but there’s no way Apple ships it if they don’t have the pixel density to render text in a way that doesn’t make your eyes bleed. It’s being marketed as a work device, after all.
It also has basically no battery life and once that mostly useless battery becomes completely useless you are never unplugging that thing from the wall because you bet Apple made that battery impossible to replace!
They could have made it stream wirelessly from your MacBook
yeah, no. People really don’t understand how much bandwidth you actually need to stream even normal 4k 60hz video, let alone something like this. For reference, when I was figuring out how to dump my pc in the basement and have my monitor in my office, I had to run 12-strand fiber cables to do it.
you need about 20 gigabits per second for 4k 60hz. Or more, for higher resolutions and refresh rate - which vision pro has, compared to ~6 gigabits per second, that you need for your quest pro’s resolution. That’s why they make these.
And having compressed video streaming to a VR device sounds like my worst nightmare.
My work PC costs twice that. There’s Apples influence has nothing to do with my Thinkpad.
I’ve worked on workstations that cost as much as a nice car. Apples pricing only comes close because they charge so much for storage. When you’re working with triple digit gigabytes of ram machines it ain’t cheap.
Apple makes by far the best laptop out there. No machine comes close when it comes to performance and battery life. Intel has a decent performance per watt under load, but under light non idle loads it’s not even close. My Thinkpad is incapable of getting decent battery life. Lenovos 10 hour battery life is a damn lie. I get 30 minutes to 3 hours at best. Our work MacBook pros easily get 10+ doing the exact same workload. AMD gets close, but they’re falling down the same trap Intel has been for the last 10 years.
Oh. My. Goodness.
$3,500?!? HAHAHAHAHAHA
It is not meant for the end consumer at this stage, it is a tech demo and development kit.
The real consumer variant will probably be released in a year or two.
Did they say this or is this your pet theory? I don’t feel like that is necessarily the best strategy, since people won’t develop for it, when there’s no users and no users will appear when no one develops an ecosystem for this thing…
This isn’t really a “pet” theory — just economics. VR represents an entirely new product line, and with Apple’s expansion into services, a whole new way to value-add to those services and entire ecosystem; capturing more recurring revenue. This price point is based on new manufacturing costs at a much smaller scale than their other product lines.
It’s Apple, so it’ll never be “cheap”, but it can’t remain at this price point and stave off competition for long. Within 3 years they’ll either drop the price and introduce a pro version, or release an SE version, that’ll still probably be around $2000-2500 — but bringing it within reach of the people who’d normally buy “pro” devices.
You have to start somewhere. The iPhone was a game changer so it took of instantly. Something like an AR/VR headset is still pretty niche even today about 10 years after VR really became a thing.
It should be marketed as a dev kit, but they’re marketing it for consumers
Well, why not capture some consumers at the same time?
This very article says that Apple is pushing it onto “walk-in” consumers.
So?
They need to build hype, and if that means they are pushing a demo on walk-ins,then I don’t have an issue with it as long as they accept a “No thank you” from the customer.
I’d buy it if it was the kind of tool that earned me $5000… but it’s still really hard to justify the business use case for VR these days.
If I can lie on my couch while typing away on my custom virtual workspace it might be worth it but the resolution requirements make that unlikely any time soon
This thing is overpriced but there’s no way Apple ships it if they don’t have the pixel density to render text in a way that doesn’t make your eyes bleed. It’s being marketed as a work device, after all.
Drone pilot?
It also has basically no battery life and once that mostly useless battery becomes completely useless you are never unplugging that thing from the wall because you bet Apple made that battery impossible to replace!
The battery pack is literally just USB c.
Not impossible, just impossible to afford
And I thought Apple consumers were out-of-touch!
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yeah, no. People really don’t understand how much bandwidth you actually need to stream even normal 4k 60hz video, let alone something like this. For reference, when I was figuring out how to dump my pc in the basement and have my monitor in my office, I had to run 12-strand fiber cables to do it.
Parsec?
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you need about 20 gigabits per second for 4k 60hz. Or more, for higher resolutions and refresh rate - which vision pro has, compared to ~6 gigabits per second, that you need for your quest pro’s resolution. That’s why they make these.
And having compressed video streaming to a VR device sounds like my worst nightmare.
Have you heard of the Apple Cheesegrater?
Shit I’ve bought MacBooks for work that cost as much as that headset, and my current laptop costs about as much as this.
$3500 is nothing for a computer, let alone a prosumery AR/VR heatset with a computer built in.
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My work PC costs twice that. There’s Apples influence has nothing to do with my Thinkpad.
I’ve worked on workstations that cost as much as a nice car. Apples pricing only comes close because they charge so much for storage. When you’re working with triple digit gigabytes of ram machines it ain’t cheap.
Apple makes by far the best laptop out there. No machine comes close when it comes to performance and battery life. Intel has a decent performance per watt under load, but under light non idle loads it’s not even close. My Thinkpad is incapable of getting decent battery life. Lenovos 10 hour battery life is a damn lie. I get 30 minutes to 3 hours at best. Our work MacBook pros easily get 10+ doing the exact same workload. AMD gets close, but they’re falling down the same trap Intel has been for the last 10 years.
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