Adding a bit more to the discussion on whether game subscription can be “the future”, it looks like despite the heavy push made in the past decade, subscriptions only make up 10% of total video game spending in the US.
Link: https://nitter.net/MatPiscatella/status/1747660051269988522
Ok, that’s exactly what I thought it meant. So why isn’t that good for the industry? Doesn’t that mean that they’re double-dipping?
It is. But the industry would rather have all of us subscribing because that’s a constant profit and they love constant profit. They’d rather have 100% subscribing and 0% buying than 10% subscribing and 100% buying.
I think I’m getting it now. He was saying “don’t worry” to consumers, not video game companies.
I think he’s saying that neither extreme is right. Subscriptions aren’t going to take over the entire market but they will likely continue to play a role going forward.