There is a middle ground too, though, AA titles and such. And indies produced by major players. Like, I adore Risk of Rain 2 but chuckle that Gearbox, Borderlands devs, helped produce the game and took over development in '22. You see this a lot lately with the A-list “indie” games out there.
Better believe the big names have noticed, they want a piece of that low budget high profit market.
Oh absolutely! Just like how in cinema a lot of the best content lives in-between the big blockbusters and tiny indie films with “big boutique” studios such as A24, a lot of the best gaming content is being made by big boutique studios and/or by smaller divisions of bigger studios. I’m an art house cinema kind of guy, and those preferences extend to gaming as well
There is a middle ground too, though, AA titles and such. And indies produced by major players. Like, I adore Risk of Rain 2 but chuckle that Gearbox, Borderlands devs, helped produce the game and took over development in '22. You see this a lot lately with the A-list “indie” games out there.
Better believe the big names have noticed, they want a piece of that low budget high profit market.
Oh absolutely! Just like how in cinema a lot of the best content lives in-between the big blockbusters and tiny indie films with “big boutique” studios such as A24, a lot of the best gaming content is being made by big boutique studios and/or by smaller divisions of bigger studios. I’m an art house cinema kind of guy, and those preferences extend to gaming as well